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Searched refs:C4MC_Button_RightUp (Results 1 – 9 of 9) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4MouseControl.h32 C4MC_Button_RightUp = 4, variable
H A DC4MouseControl.cpp266 if (iButton==C4MC_Button_RightUp) in Move()
294 case C4MC_Button_RightUp: RightUp(); break; in Move()
H A DC4KeyboardInput.cpp212 case C4MC_Button_RightUp: mouseevent_code = KEY_MOUSE_ButtonRight; *is_down = false; break; in FromC4MC()
H A DC4Menu.cpp215 else if (iButton == C4MC_Button_RightUp) in MouseInput()
H A DC4Gui.cpp481 case C4MC_Button_RightUp: RDown=false; break; in Input()
/dports/games/openclonk/openclonk-release-8.1-src/src/platform/
H A DC4WindowWin32.cpp191 case WM_RBUTTONUP: C4GUI::MouseMove(C4MC_Button_RightUp, p.x, p.y, wParam, nullptr); break; in FullScreenWinProc()
428 case WM_RBUTTONUP: C4GUI::MouseMove(C4MC_Button_RightUp, p.x, p.y, wParam, cvp); break; in ViewportWinProc()
553 case WM_RBUTTONUP: ::pGUI->MouseInput(C4MC_Button_RightUp, p.x, p.y, wParam, pDlg, nullptr); break; in DialogWinProc()
H A DC4AppSDL.cpp47 button = C4MC_Button_RightUp; in sdlToC4MCBtn()
/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4DrawGLMac.mm162 return C4MC_Button_RightUp;
242 case C4MC_Button_RightUp:
/dports/games/openclonk/openclonk-release-8.1-src/src/editor/
H A DC4ConsoleQtViewport.cpp245 case Qt::RightButton: btn = C4MC_Button_RightUp; break; in mouseReleaseEvent()