Searched refs:C4MC_Button_RightUp (Results 1 – 9 of 9) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4MouseControl.h | 32 C4MC_Button_RightUp = 4, variable
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H A D | C4MouseControl.cpp | 266 if (iButton==C4MC_Button_RightUp) in Move() 294 case C4MC_Button_RightUp: RightUp(); break; in Move()
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H A D | C4KeyboardInput.cpp | 212 case C4MC_Button_RightUp: mouseevent_code = KEY_MOUSE_ButtonRight; *is_down = false; break; in FromC4MC()
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H A D | C4Menu.cpp | 215 else if (iButton == C4MC_Button_RightUp) in MouseInput()
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H A D | C4Gui.cpp | 481 case C4MC_Button_RightUp: RDown=false; break; in Input()
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/dports/games/openclonk/openclonk-release-8.1-src/src/platform/ |
H A D | C4WindowWin32.cpp | 191 case WM_RBUTTONUP: C4GUI::MouseMove(C4MC_Button_RightUp, p.x, p.y, wParam, nullptr); break; in FullScreenWinProc() 428 case WM_RBUTTONUP: C4GUI::MouseMove(C4MC_Button_RightUp, p.x, p.y, wParam, cvp); break; in ViewportWinProc() 553 case WM_RBUTTONUP: ::pGUI->MouseInput(C4MC_Button_RightUp, p.x, p.y, wParam, pDlg, nullptr); break; in DialogWinProc()
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H A D | C4AppSDL.cpp | 47 button = C4MC_Button_RightUp; in sdlToC4MCBtn()
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/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/ |
H A D | C4DrawGLMac.mm | 162 return C4MC_Button_RightUp; 242 case C4MC_Button_RightUp:
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/dports/games/openclonk/openclonk-release-8.1-src/src/editor/ |
H A D | C4ConsoleQtViewport.cpp | 245 case Qt::RightButton: btn = C4MC_Button_RightUp; break; in mouseReleaseEvent()
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