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Searched refs:C4ParticleValueProvider (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Particles.h67 class C4ParticleValueProvider; variable
109 class C4ParticleValueProvider
159 C4ParticleValueProvider() : in C4ParticleValueProvider() function
162 ~C4ParticleValueProvider() in ~C4ParticleValueProvider()
167 C4ParticleValueProvider(const C4ParticleValueProvider &other) { *this = other; } in C4ParticleValueProvider() function
168 C4ParticleValueProvider & operator= (const C4ParticleValueProvider &other);
205 C4ParticleValueProvider size, stretch;
209 C4ParticleValueProvider rotation;
210 C4ParticleValueProvider phase;
334 friend class C4ParticleValueProvider; variable
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H A DC4Particles.cpp210 C4ParticleValueProvider & C4ParticleValueProvider::operator= (const C4ParticleValueProvider &other) in operator =()
253 …oid C4ParticleValueProvider::SetParameterValue(int type, const C4Value &value, float C4ParticleVal… in SetParameterValue()
268 C4ParticleValueProvider *child = new C4ParticleValueProvider(); in SetParameterValue()
299 void C4ParticleValueProvider::UpdatePointerValue(C4Particle *particle, C4ParticleValueProvider *par… in UpdatePointerValue()
334 C4ParticleValueProvider *child = *iter; in FloatifyParameterValue()
372 …Function == &C4ParticleValueProvider::Speed || valueFunction == &C4ParticleValueProvider::Wind || … in Floatify()
380 …else if (valueFunction == &C4ParticleValueProvider::Sin || valueFunction == &C4ParticleValueProvid… in Floatify()
526 valueFunction = &C4ParticleValueProvider::Sin; in SetType()
529 valueFunction = &C4ParticleValueProvider::Cos; in SetType()
695 void C4ParticleValueProvider::Set(float to) in Set()
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/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4ObjectScript.cpp2332 C4ParticleValueProvider valueX, valueY, valueSpeedX, valueSpeedY, valueLifetime; in FnCreateParticleAtBone()
/dports/games/openclonk/openclonk-release-8.1-src/src/game/
H A DC4GameScript.cpp1830 C4ParticleValueProvider valueX, valueY, valueSpeedX, valueSpeedY, valueLifetime; in FnCreateParticle()