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Searched refs:C4PlayerControlRecentKeyList (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/control/
H A DC4PlayerControl.h137 typedef std::list<C4PlayerControlRecentKey> C4PlayerControlRecentKeyList; typedef
198 …bool IsComboMatched(const C4PlayerControlRecentKeyList &DownKeys, const C4PlayerControlRecentKeyLi…
264 …rControlAssignmentPVec *pOutVec, const C4PlayerControlRecentKeyList &DownKeys, const C4PlayerContr…
346 C4PlayerControlRecentKeyList RecentKeys; // keys pressed recently; for combinations
347 C4PlayerControlRecentKeyList DownKeys; // keys currently held down
H A DC4PlayerControl.cpp363 …ontrolAssignment::IsComboMatched(const C4PlayerControlRecentKeyList &DownKeys, const C4PlayerContr… in IsComboMatched()
635 …rControlAssignmentPVec *pOutVec, const C4PlayerControlRecentKeyList &DownKeys, const C4PlayerContr… in GetAssignmentsByKey()
1096 C4PlayerControlRecentKeyList::iterator i = find(DownKeys.begin(), DownKeys.end(), pressed_key); in ProcessKeyUp()
1346 C4PlayerControlRecentKeyList::iterator irk; in Execute()