Searched refs:CALC_Y_VALUES (Results 1 – 2 of 2) sorted by relevance
/dports/games/prboom/prboom-2.5.0/src/ |
H A D | gl_main.c | 1976 #define CALC_Y_VALUES(w, lineheight, floor_height, ceiling_height)\ macro 2127 CALC_Y_VALUES(wall, lineheight, frontsector->floorheight, frontsector->ceilingheight); in gld_AddWall() 2190 CALC_Y_VALUES(wall, lineheight, floor_height, ceiling_height); in gld_AddWall() 2314 CALC_Y_VALUES(wall, lineheight, floor_height, ceiling_height); in gld_AddWall() 2327 #undef CALC_Y_VALUES
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | gl_main.c | 1623 #define CALC_Y_VALUES(w, lineheight, floor_height, ceiling_height)\ macro 1732 CALC_Y_VALUES(wall, lineheight, frontsector->floorheight, frontsector->ceilingheight); in gld_AddWall() 1863 CALC_Y_VALUES(wall, lineheight, floor_height, ceiling_height); in gld_AddWall() 2031 CALC_Y_VALUES(wall, lineheight, floor_height, ceiling_height); in gld_AddWall() 2044 #undef CALC_Y_VALUES
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