Searched refs:CAP_SDL (Results 1 – 19 of 19) sorted by relevance
128 #ifndef CAP_SDL129 #define CAP_SDL (!ISMOBILE) macro137 #define CAP_TIMEOFDAY (!CAP_SDL)145 #define CAP_SDLGFX (CAP_SDL && !ISWEB)149 #define CAP_GL (ISMOBILE || CAP_SDL)197 #define CAP_VIDEO (CAP_SHOT && ISLINUX && CAP_SDL)213 #define CAP_MODEL (!ISMOBWEB && !ISMINI && CAP_SDL)262 #define CAP_SDLAUDIO (CAP_SDL && CAP_AUDIO)284 #define CAP_SDLJOY (CAP_SDL && !ISWEB)360 #if CAP_SDL[all …]
52 #if CAP_SDL66 #if CAP_SDL82 #if CAP_SDL in renderbuffer()146 #if CAP_SDL in renderbuffer()152 #if CAP_SDL184 #if CAP_SDL in enable()202 #if CAP_SDL in use_as_texture()226 #if CAP_SDL in ~renderbuffer()239 #if CAP_SDL in clear()254 #if CAP_SDL in resetbuffer()[all …]
11 #if CAP_SDL172 #if CAP_SDL in progress()403 #if CAP_SHOT && CAP_SDL408 #if CAP_SDL530 #if CAP_SHOT && CAP_SDL in open_filedialog_to_create_image()572 #if CAP_SDL in history_menu()616 #if CAP_SHOT && CAP_SDL in handleKeyC()647 #if CAP_SDL in handleKeyC()696 #if CAP_SDL && CAP_SHOT in renderAutoband()734 #if CAP_SHOT && CAP_SDL
141 #if CAP_SDL1031 #elif CAP_SDL1147 #if CAP_SDL in apply_screen_settings()1190 #if CAP_SDL1332 #if CAP_SDL1370 #if CAP_SDL in init_graph()1409 #if CAP_SDL in init_graph()1479 #if CAP_SDL in quit_all()
166 #if CAP_SDL in listkeys()386 #if CAP_SDL in operator ()()470 #if CAP_SDL in handleConfig()714 #if CAP_SDL in handleInput()
161 #if CAP_SDL in readCommon()
212 #elif CAP_SDL in blackline()230 #elif CAP_SDL in drawtriangle()
1265 #define CAP_HOLDKEYS (CAP_SDL && !ISWEB)1549 #if CAP_SDL in show()1714 #if CAP_SDL in show()
651 #if !CAP_SDL655 #if CAP_SDL
583 #if CAP_SDL in make_air()
108 #if CAP_MENUSCALING && CAP_SDL118 #if !(CAP_MENUSCALING && CAP_SDL)
256 #if !CAP_SDL && CAP_TIMEOFDAY
977 #if CAP_SDL in __anonf15635c71e02()
12 #if !CAP_SDL
620 #if CAP_SDL
239 #if CAP_SDL && !ISMOBILE2424 #if CAP_SDL in drawqueue()2469 #if CAP_SDL in drawqueue()
3109 #if CAP_SDL || CAP_GL in drawaura()3116 #if CAP_SDL in drawaura()5035 #if CAP_SDL in drawthemap()5455 #if CAP_SDL in drawscreen()5476 #if CAP_SDL in drawscreen()5543 #if CAP_SDL in drawscreen()
677 #if CAP_SDL
866 #if CAP_SDL in movePlayer()