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Searched refs:CASHVALUE (Results 1 – 5 of 5) sorted by relevance

/dports/games/omega/omega/
H A Dcommand2.c233 if (index == CASHVALUE) drop_money(); in drop()
427 else if (index == CASHVALUE) give_money(m); in give()
682 if (index == CASHVALUE) print3("Can't rename cash!"); in callitem()
903 if (item == CASHVALUE) print3("Can't destroy cash!"); in bash_item()
H A Deffect1.c60 else if (i == CASHVALUE) {
156 if (index == CASHVALUE) {
504 if (index == CASHVALUE) print3("Your money is really money.");
H A Dcommand3.c233 else if (index == CASHVALUE) print3("Can't fire money at something!"); in fire()
H A Ddefs.h108 #define CASHVALUE -2 macro
H A Dinv.c610 else if (key == (CASH&0xff)) return(CASHVALUE);