Searched refs:CAVELEVELS (Results 1 – 4 of 4) sorted by relevance
400 if ((Current_Dungeon == E_CAVES) && (Level->depth == CAVELEVELS)) in cavern_level()421 if ((Level->depth == CAVELEVELS) && (! gamestatusp(COMPLETED_CAVES))) { in cavern_level()
142 #define CAVELEVELS 10 macro
1055 MaxDungeonLevels = CAVELEVELS;
613 case E_CAVES: MaxDungeonLevels = CAVELEVELS; break;