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Searched refs:CA_LOADING (Results 1 – 25 of 74) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/ui/
H A Dui_connect.cpp62 if ( connState < CA_LOADING && !strcmp( cls.servername, "localhost" ) ) { in UI_DrawConnect()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_scrn.c511 if ( uiFullscreen || clc.state < CA_LOADING ) { in SCR_DrawScreenField()
548 case CA_LOADING: in SCR_DrawScreenField()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_scrn.c483 if ( uiFullscreen || clc.state < CA_LOADING ) { in SCR_DrawScreenField()
520 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_console.c780 case CA_LOADING: // only during cgame initialization, never during main loop in Con_DrawConsole()
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_connect.c242 case CA_LOADING: in UI_DrawConnectScreen()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_connect.c242 case CA_LOADING: in UI_DrawConnectScreen()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_connect.c242 case CA_LOADING: in UI_DrawConnectScreen()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_connect.c242 case CA_LOADING: in UI_DrawConnectScreen()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_scrn.cpp452 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.cpp531 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_parse.cpp428 cls.state = CA_LOADING; in CL_ParseGamestate()
H A Dcl_scrn.cpp440 case CA_LOADING: in SCR_DrawScreenField()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_scrn.c457 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c775 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_scrn.c474 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c743 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/evq3/evq3/code/client/
H A Dcl_scrn.c474 case CA_LOADING: in SCR_DrawScreenField()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_scrn.c518 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c743 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_scrn.c518 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c743 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_scrn.c518 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c745 cls.state = CA_LOADING; in CL_InitCGame()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_scrn.c518 case CA_LOADING: in SCR_DrawScreenField()
H A Dcl_cgame.c745 cls.state = CA_LOADING; in CL_InitCGame()

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