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Searched refs:CCKD_COMPRESS_MASK (Results 1 – 3 of 3) sorted by relevance

/dports/emulators/hercules/hercules-3.13/
H A Dcckddasd.c813 if ((dev->buf[0] & CCKD_COMPRESS_MASK) != 0 in cckd_read_track()
845 dev->comp = dev->buf[0] & CCKD_COMPRESS_MASK; in cckd_read_track()
872 dev->comp = dev->buf[0] & CCKD_COMPRESS_MASK; in cckd_read_track()
1008 if ((cbuf[0] & CCKD_COMPRESS_MASK) != 0 in cfba_read_block()
1041 dev->comp = cbuf[0] & CCKD_COMPRESS_MASK; in cfba_read_block()
1067 dev->comp = cbuf[0] & CCKD_COMPRESS_MASK; in cfba_read_block()
3370 if (buf[0] & ~CCKD_COMPRESS_MASK) in cckd_cchh()
3376 buf[0] &= CCKD_COMPRESS_MASK; in cckd_cchh()
3393 if (buf[0] & ~CCKD_COMPRESS_MASK) in cckd_cchh()
3398 buf[0] &= CCKD_COMPRESS_MASK; in cckd_cchh()
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H A Dcckddiag.c183 switch (ibuf[0] & CCKD_COMPRESS_MASK) { in decomptrk()
H A Dhstructs.h1389 #define CCKD_COMPRESS_MASK 0x03 macro