Searched refs:CC_VSTR_F64 (Results 1 – 6 of 6) sorted by relevance
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_arm-vfp.c | 467 # define CC_VSTR_F64(cc,r0,r1,i0) cc_vldst(cc,ARM_VSTR|ARM_V_F64|ARM_P,r0,r1,i0) macro 468 # define VSTR_F64(r0,r1,i0) CC_VSTR_F64(ARM_CC_AL,r0,r1,i0)
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