Searched refs:CDA_ObjectMenuRight (Results 1 – 2 of 2) sorted by relevance
44 …elect, CDA_ObjectMenuCancel, CDA_ObjectMenuLeft, CDA_ObjectMenuUp, CDA_ObjectMenuRight, CDA_Object… enumerator
77 { "ObjectMenuRight", CDA_ObjectMenuRight }, in CompileFunc()1272 …case C4PlayerControlDef::CDA_ObjectMenuRight: if (!pCursorMenu || fUp) return false; pCurso… in ExecuteControlAction()