/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | wgl.c | 32 #ifndef CDS_FULLSCREEN 33 #define CDS_FULLSCREEN 0x4 macro 99 ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in wgl_game_activate() 355 retval=ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in OpenGL_Initialize() 367 retval=ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in OpenGL_Initialize()
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/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/ |
H A D | allegro_opengl.h | 161 #ifndef CDS_FULLSCREEN 162 #define CDS_FULLSCREEN 0x00000004 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/windows/ |
H A D | SDL_windowsmodes.c | 30 #ifndef CDS_FULLSCREEN 31 #define CDS_FULLSCREEN 0 macro 372 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 374 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/win32/ |
H A D | OgreWin32Window.cpp | 358 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create() 364 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create() 530 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 542 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 546 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 556 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen() 919 ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/src/win32/ |
H A D | OgreWin32Window.cpp | 406 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create() 412 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create() 579 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 591 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 595 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 605 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen() 935 … ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/Win32/ |
H A D | OgreWin32Window.cpp | 358 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create() 364 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create() 530 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 542 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 546 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen() 556 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen() 923 ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsmodes.c | 29 #ifndef CDS_FULLSCREEN 30 #define CDS_FULLSCREEN 0 macro 419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsmodes.c | 29 #ifndef CDS_FULLSCREEN 30 #define CDS_FULLSCREEN 0 macro 419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/ |
H A D | SDL_windowsmodes.c | 29 #ifndef CDS_FULLSCREEN 30 #define CDS_FULLSCREEN 0 macro 419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowsmodes.c | 29 #ifndef CDS_FULLSCREEN 30 #define CDS_FULLSCREEN 0 macro 443 … status = ChangeDisplaySettingsExW(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 445 …= ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/windows/ |
H A D | SDL_windowsmodes.c | 29 #ifndef CDS_FULLSCREEN 30 #define CDS_FULLSCREEN 0 macro 443 … status = ChangeDisplaySettingsExW(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode() 445 …= ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
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/dports/games/craft/Craft-1.0fbsd/deps/glfw/src/ |
H A D | win32_monitor.c | 77 CDS_FULLSCREEN, in _glfwSetVideoMode() 92 NULL, NULL, CDS_FULLSCREEN, NULL); in _glfwRestoreVideoMode()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/ |
H A D | ogl_win.c | 262 ChangeDisplaySettings(NULL, CDS_FULLSCREEN); //switch in and out of fullscreen in SetRes() 276 if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) !=DISP_CHANGE_SUCCESSFUL) in SetRes() 395 ChangeDisplaySettings(NULL, CDS_FULLSCREEN); in UnSetRes()
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/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/ |
H A D | Win32Window.cpp | 674 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 678 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 727 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen() 731 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
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/dports/graphics/nanort/nanort-b1feea8/examples/common/OpenGLWindow/ |
H A D | Win32Window.cpp | 610 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 614 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 667 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen() 671 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
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/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/ |
H A D | Win32Window.cpp | 674 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 678 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow() 727 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen() 731 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
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/dports/games/q2pro/q2pro/source/ |
H A D | win_glimp.c | 461 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) == DISP_CHANGE_SUCCESSFUL ) { in GLimp_SetMode() 495 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) == DISP_CHANGE_SUCCESSFUL ) { in GLimp_SetMode() 606 ChangeDisplaySettings( &glw_state.fullscreenDM, CDS_FULLSCREEN ); in GLimp_AppActivate()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_opengl/ |
H A D | ogl_win.c | 249 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) !=DISP_CHANGE_SUCCESSFUL ) in VIDGL_SetVidMode() 342 ChangeDisplaySettings( NULL, CDS_FULLSCREEN ); in VIDGL_UnSetVidMode()
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/dports/graphics/glfw2/glfw-2.7.9/lib/win32/ |
H A D | platform.h | 98 #ifndef CDS_FULLSCREEN 99 #define CDS_FULLSCREEN 4 macro
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/dports/audio/milkytracker/MilkyTracker-1.03.00/src/ppui/win32/ |
H A D | DisplayDevice_WIN32.cpp | 199 if ( ::ChangeDisplaySettings( &dmScreen, CDS_FULLSCREEN | CDS_RESET) == DISP_CHANGE_SUCCESSFUL ) in SetFullScreen() 204 if ( ::ChangeDisplaySettings( &dmScreen, CDS_FULLSCREEN | CDS_RESET) == DISP_CHANGE_SUCCESSFUL ) in SetFullScreen()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glfw/ |
H A D | win32_monitor.c | 76 CDS_FULLSCREEN, in _glfwSetVideoMode() 94 NULL, NULL, CDS_FULLSCREEN, NULL); in _glfwRestoreVideoMode()
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/ |
H A D | alleggl.h | 132 #ifndef CDS_FULLSCREEN 133 #define CDS_FULLSCREEN 0x00000004 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/ |
H A D | displaymode_windows.cpp | 109 if (ChangeDisplaySettings(&m, shouldCapture? CDS_FULLSCREEN : 0) != DISP_CHANGE_SUCCESSFUL) in DisplayMode_Native_Change()
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/dports/graphics/freeglut/freeglut-3.2.1/src/mswin/ |
H A D | fg_gamemode_mswin.c | 71 …play.pDisplay.DisplayName, devModeRequested, NULL, haveToTest ? CDS_TEST : CDS_FULLSCREEN , NULL) ) in fghChangeDisplayMode()
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/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/ |
H A D | GHOST_DisplayManagerWin32.cpp | 153 LONG status = ::ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in setCurrentDisplaySetting()
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