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Searched refs:CDS_FULLSCREEN (Results 1 – 25 of 367) sorted by relevance

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/dports/games/d2x/d2x-0.2.5/arch/ogl/
H A Dwgl.c32 #ifndef CDS_FULLSCREEN
33 #define CDS_FULLSCREEN 0x4 macro
99 ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in wgl_game_activate()
355 retval=ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in OpenGL_Initialize()
367 retval=ChangeDisplaySettings(&devmode,CDS_FULLSCREEN); in OpenGL_Initialize()
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/
H A Dallegro_opengl.h161 #ifndef CDS_FULLSCREEN
162 #define CDS_FULLSCREEN 0x00000004 macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/windows/
H A DSDL_windowsmodes.c30 #ifndef CDS_FULLSCREEN
31 #define CDS_FULLSCREEN 0 macro
372 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
374 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/win32/
H A DOgreWin32Window.cpp358 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create()
364 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create()
530 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
542 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
546 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
556 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen()
919 ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLSupport/src/win32/
H A DOgreWin32Window.cpp406 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create()
412 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create()
579 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
591 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
595 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
605 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen()
935 … ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/Win32/
H A DOgreWin32Window.cpp358 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN | CDS_TEST, NULL… in create()
364 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in create()
530 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
542 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
546 CDS_FULLSCREEN | CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) in setFullscreen()
556 …if (ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL) != DISP_C… in setFullscreen()
923 ChangeDisplaySettingsEx(mDeviceName, &displayDeviceMode, NULL, CDS_FULLSCREEN, NULL); in setActive()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/
H A DSDL_windowsmodes.c29 #ifndef CDS_FULLSCREEN
30 #define CDS_FULLSCREEN 0 macro
419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/
H A DSDL_windowsmodes.c29 #ifndef CDS_FULLSCREEN
30 #define CDS_FULLSCREEN 0 macro
419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/
H A DSDL_windowsmodes.c29 #ifndef CDS_FULLSCREEN
30 #define CDS_FULLSCREEN 0 macro
419 status = ChangeDisplaySettingsEx(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
421 … = ChangeDisplaySettingsEx(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/x11/controllermap/SDL2-2.0.18/src/video/windows/
H A DSDL_windowsmodes.c29 #ifndef CDS_FULLSCREEN
30 #define CDS_FULLSCREEN 0 macro
443 … status = ChangeDisplaySettingsExW(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
445 …= ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/devel/sdl20/SDL2-2.0.18/src/video/windows/
H A DSDL_windowsmodes.c29 #ifndef CDS_FULLSCREEN
30 #define CDS_FULLSCREEN 0 macro
443 … status = ChangeDisplaySettingsExW(displaydata->DeviceName, NULL, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
445 …= ChangeDisplaySettingsExW(displaydata->DeviceName, &data->DeviceMode, NULL, CDS_FULLSCREEN, NULL); in WIN_SetDisplayMode()
/dports/games/craft/Craft-1.0fbsd/deps/glfw/src/
H A Dwin32_monitor.c77 CDS_FULLSCREEN, in _glfwSetVideoMode()
92 NULL, NULL, CDS_FULLSCREEN, NULL); in _glfwRestoreVideoMode()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/r_opengl/
H A Dogl_win.c262 ChangeDisplaySettings(NULL, CDS_FULLSCREEN); //switch in and out of fullscreen in SetRes()
276 if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) !=DISP_CHANGE_SUCCESSFUL) in SetRes()
395 ChangeDisplaySettings(NULL, CDS_FULLSCREEN); in UnSetRes()
/dports/devel/bullet/bullet3-3.21/examples/OpenGLWindow/
H A DWin32Window.cpp674 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
678 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
727 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
731 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
/dports/graphics/nanort/nanort-b1feea8/examples/common/OpenGLWindow/
H A DWin32Window.cpp610 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
614 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
667 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
671 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
/dports/devel/py-bullet3/bullet3-3.21/examples/OpenGLWindow/
H A DWin32Window.cpp674 LONG res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
678 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in createWindow()
727 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
731 res = ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in switchFullScreen()
/dports/games/q2pro/q2pro/source/
H A Dwin_glimp.c461 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) == DISP_CHANGE_SUCCESSFUL ) { in GLimp_SetMode()
495 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) == DISP_CHANGE_SUCCESSFUL ) { in GLimp_SetMode()
606 ChangeDisplaySettings( &glw_state.fullscreenDM, CDS_FULLSCREEN ); in GLimp_AppActivate()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_opengl/
H A Dogl_win.c249 if( ChangeDisplaySettings( &dm, CDS_FULLSCREEN ) !=DISP_CHANGE_SUCCESSFUL ) in VIDGL_SetVidMode()
342 ChangeDisplaySettings( NULL, CDS_FULLSCREEN ); in VIDGL_UnSetVidMode()
/dports/graphics/glfw2/glfw-2.7.9/lib/win32/
H A Dplatform.h98 #ifndef CDS_FULLSCREEN
99 #define CDS_FULLSCREEN 4 macro
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/ppui/win32/
H A DDisplayDevice_WIN32.cpp199 if ( ::ChangeDisplaySettings( &dmScreen, CDS_FULLSCREEN | CDS_RESET) == DISP_CHANGE_SUCCESSFUL ) in SetFullScreen()
204 if ( ::ChangeDisplaySettings( &dmScreen, CDS_FULLSCREEN | CDS_RESET) == DISP_CHANGE_SUCCESSFUL ) in SetFullScreen()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glfw/
H A Dwin32_monitor.c76 CDS_FULLSCREEN, in _glfwSetVideoMode()
94 NULL, NULL, CDS_FULLSCREEN, NULL); in _glfwRestoreVideoMode()
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/
H A Dalleggl.h132 #ifndef CDS_FULLSCREEN
133 #define CDS_FULLSCREEN 0x00000004 macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/
H A Ddisplaymode_windows.cpp109 if (ChangeDisplaySettings(&m, shouldCapture? CDS_FULLSCREEN : 0) != DISP_CHANGE_SUCCESSFUL) in DisplayMode_Native_Change()
/dports/graphics/freeglut/freeglut-3.2.1/src/mswin/
H A Dfg_gamemode_mswin.c71 …play.pDisplay.DisplayName, devModeRequested, NULL, haveToTest ? CDS_TEST : CDS_FULLSCREEN , NULL) ) in fghChangeDisplayMode()
/dports/graphics/blender/blender-2.91.0/intern/ghost/intern/
H A DGHOST_DisplayManagerWin32.cpp153 LONG status = ::ChangeDisplaySettings(&dm, CDS_FULLSCREEN); in setCurrentDisplaySetting()

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