/dports/emulators/dosbox/dosbox-0.74-3/src/dos/ |
H A D | cdrom.cpp | 74 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioTracks() 79 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioTracks() 83 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioTrackInfo() 87 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioTrackInfo() 91 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioSub() 98 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioSub() 102 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioStatus() 106 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioStatus()
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/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/dos/ |
H A D | cdrom.cpp | 74 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioTracks() 79 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioTracks() 83 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioTrackInfo() 87 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioTrackInfo() 91 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioSub() 98 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioSub() 102 if (CD_INDRIVE(SDL_CDStatus(cd))) { in GetAudioStatus() 106 return CD_INDRIVE(SDL_CDStatus(cd)); in GetAudioStatus()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/arch/sdl/ |
H A D | rbaudio.cpp | 35 static_assert(!CD_INDRIVE(S), #S) 37 static_assert(CD_INDRIVE(S), #S) 38 #undef CD_INDRIVE 39 #define CD_INDRIVE(s) (static_cast<int>(s) > 0) macro 89 if (s_cd && CD_INDRIVE(SDL_CDStatus(s_cd))) in RBAInit() 126 if (CD_INDRIVE(SDL_CDStatus(s_cd)) ) { in RBAPlayTrack() 253 if (CD_INDRIVE(SDL_CDStatus(s_cd))) in RBAPlayTracks()
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/dports/audio/etcd/etcd-1.0.1/ |
H A D | tcd.c | 61 } else if (CD_INDRIVE(state.cdrom->status)) { in handle_play() 74 if (!CD_INDRIVE(state.cdrom->status)) in handle_next_track() 92 if (!CD_INDRIVE(state.cdrom->status)) in handle_prev_track() 137 if (CD_INDRIVE(state.cdrom->status)) { in handle_editor() 144 if (CD_INDRIVE(state.cdrom->status)) { in handle_stop() 230 if (CD_INDRIVE(state.cdrom->status)) in detect_disc_change()
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/dports/audio/tcd/tcd-2.2.0/src/ |
H A D | tcd.c | 73 } else if (CD_INDRIVE(state.cdrom->status)) { in handle_play() 86 if (!CD_INDRIVE(state.cdrom->status)) in handle_next_track() 104 if (!CD_INDRIVE(state.cdrom->status)) in handle_prev_track() 149 if (CD_INDRIVE(state.cdrom->status)) { in handle_editor() 156 if (CD_INDRIVE(state.cdrom->status)) { in handle_stop() 242 if (CD_INDRIVE(state.cdrom->status)) in detect_disc_change()
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/dports/emulators/aranym/aranym-1.1.0/src/natfeat/ |
H A D | nfcdrom_sdl.cpp | 213 if CD_INDRIVE(status) { in cd_ioctl() 235 if CD_INDRIVE(status) { in cd_ioctl() 308 if CD_INDRIVE(status) { in cd_ioctl() 382 if (CD_INDRIVE(SDL_CDStatus(drive_handles[drive]))<=0) { in cd_startaudio() 440 if (CD_INDRIVE(SDL_CDStatus(drive_handles[drive]))<=0) { in cd_setsongtime() 473 if (CD_INDRIVE(SDL_CDStatus(drive_handles[drive]))<=0) { in cd_gettoc() 523 if (CD_INDRIVE(SDL_CDStatus(drive_handles[drive]))<=0) { in cd_discinfo()
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/dports/games/freedink-engine/freedink-108.4/src/ |
H A D | bgm.c | 49 #define CD_INDRIVE(i) 0 macro 101 if (CD_INDRIVE(SDL_CDStatus(cdrom))) in PlayCD() 348 if (CD_INDRIVE(SDL_CDStatus(cdrom))) in bgm_init()
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/dports/games/avp/avp-20170505/src/ |
H A D | cdplayer.c | 112 if (CD_INDRIVE(SDL_CDStatus(cdrom))) { in CDDA_Play() 149 if (CD_INDRIVE(SDL_CDStatus(cdrom))) in CDDA_Stop()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 260 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cd_sdl.c | 148 if( CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SysStartup() 196 if( !CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SDL_CDDrive_f()
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 277 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/quake2-source/quake2-r0.16.2/src/solaris/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 277 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 277 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 277 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/ |
H A D | i_cdmus.c | 115 if (!CD_INDRIVE(cdStatus)) in CDAudio_GetAudioDiskInfo() 257 if ( !(CD_INDRIVE(cdrom->status)) ) { in command_CD_f() 491 if ( !(CD_INDRIVE(cdrom->status)) ) in I_PlayCD()
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/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | cd_sdl.c | 67 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) return; in CDAudio_Play() 137 if(!CD_INDRIVE(cd_stat) ||(!cd_id->numtracks)) in CDAudio_RandomPlay() 277 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cd_sdl.c | 152 if( CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SysStartup() 200 if( !CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SDL_CDDrive_f()
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/dports/games/darkplaces/darkplaces/ |
H A D | cd_sdl.c | 152 if( CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SysStartup() 200 if( !CD_INDRIVE( SDL_CDStatus( cd ) ) ) in CDAudio_SDL_CDDrive_f()
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | rbaudio.c | 79 if (CD_INDRIVE(SDL_CDStatus(s_cd)) ) { in RBAPlayTrack() 142 if (CD_INDRIVE(SDL_CDStatus(s_cd)) ) { in RBAPlayTracks()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | cd_sdl.c | 36 if(!CD_INDRIVE(cd_stat=SDL_CDStatus(cd_id)) ||(!cd_id->numtracks)) return; in CDAudio_Play() 132 if(!CD_INDRIVE(SDL_CDStatus(cd_id))) in CDAudio_Init()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/ |
H A D | cd_sdl.c | 119 if (!CD_INDRIVE (cd_stat) || (!cd_id->numtracks)) in I_CDAudio_Play() 270 if (!CD_INDRIVE (SDL_CDStatus (cd_id))) { in I_CDAudio_Init()
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/dports/audio/ripperx/ripperX-2.7.3/src/ |
H A D | main_window_handler.h | 14 #define CD_INDRIVE 107 macro
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_cdrom.h | 63 #define CD_INDRIVE(status) ((int)status > 0) macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_cdrom.h | 59 #define CD_INDRIVE(status) ((int)(status) > 0) macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_cdrom.h | 59 #define CD_INDRIVE(status) ((int)(status) > 0) macro
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