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Searched refs:CD_PAUSED (Results 1 – 25 of 81) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/
H A Dcd_sdl.c67 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
86 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
111 && (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
171 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
216 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/
H A Dcd_sdl.c100 if ((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) in I_CDAudio_Stop()
149 if (SDL_CDStatus (cd_id) != CD_PAUSED) in I_CDAudio_Resume()
183 && (SDL_CDStatus (cd_id) != CD_PAUSED)) in I_CDAudio_Update()
206 if ((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in I_CD_f()
244 else if (cdstate == CD_PAUSED) in I_CD_f()
H A Dcd_sgi.c186 if (cdp == NULL || !enabled || I_SGI_GetState () != CD_PAUSED) in I_SGI_Resume()
235 && I_SGI_GetState () != CD_PAUSED && playLooping) in I_SGI_Update()
323 else if (I_SGI_GetState () == CD_PAUSED) in I_SGI_f()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
223 && (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
306 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
356 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
230 (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
323 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
368 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quake2-source/quake2-r0.16.2/src/solaris/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
230 (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
323 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
368 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
230 (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
323 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
373 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quake2lnx/quake2-r0.16.2/src/solaris/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
230 (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
323 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
368 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dcd_sdl.c176 if((cdstate != CD_PLAYING) && (cdstate != CD_PAUSED)) return; in CDAudio_Stop()
197 if(SDL_CDStatus(cd_id) != CD_PAUSED) return; in CDAudio_Resume()
230 (SDL_CDStatus(cd_id) != CD_PAUSED)) in CDAudio_Update()
323 if((cdstate == CD_PLAYING) || (cdstate == CD_PAUSED)) in CD_f()
368 if(cdstate == CD_PAUSED) in CD_f()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/arch/sdl/
H A Drbaudio.cpp44 DXX_CHECK_CD_INDRIVE_1(CD_PAUSED);
208 else if (SDL_CDStatus(s_cd) == CD_PAUSED) in RBAPauseResume()
282 else if (SDL_CDStatus(s_cd) == CD_PAUSED) // hack so it doesn't keep restarting paused music in RBAPeekPlayStatus()
/dports/audio/xcdplayer/xcdplayer-2.2/
H A Dcdrom_sgi.c151 (cdrom_stat.state == CD_PAUSED)) { in cdrom_open()
370 cdrom_shmem->cdrom_audio_cdi.state = CD_PAUSED; in cdrom_pause()
550 (cdrom_shmem->cdrom_audio_cdi.state == CD_PAUSED))) { in cdrom_get_curtrack()
584 case CD_PAUSED: in cdrom_get_curtrack()
836 case CD_PAUSED: in cdrom_status()
837 return(CD_PAUSED); in cdrom_status()
853 (cdrom_shmem->cdrom_audio_cdi.state == CD_PAUSED))) {
879 (cdrom_shmem->cdrom_audio_cdi.state == CD_PAUSED))) {
890 if (cdrom_status() == CD_PAUSED) {
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dcdrom-image.cc26 CD_PAUSED enumerator
140 image_cd_state = CD_PAUSED; in image_pause()
146 if (image_cd_state == CD_PAUSED) in image_resume()
238 else if (image_cd_state == CD_PAUSED) in image_getcurrentsubchannel()
473 case CD_PAUSED: in image_status()
H A Dcdrom-ioctl-linux.c32 CD_PAUSED enumerator
175 ioctl_cd_state = CD_PAUSED; in ioctl_pause()
180 if (ioctl_cd_state == CD_PAUSED) in ioctl_resume()
354 else if (ioctl_cd_state == CD_PAUSED) in ioctl_getcurrentsubchannel()
653 case CD_PAUSED: in ioctl_status()
H A Dcdrom-ioctl.c44 CD_PAUSED enumerator
183 ioctl_cd_state = CD_PAUSED; in ioctl_pause()
192 if (ioctl_cd_state == CD_PAUSED) in ioctl_resume()
333 if (ioctl_cd_state == CD_PLAYING || ioctl_cd_state == CD_PAUSED) in ioctl_getcurrentsubchannel()
724 case CD_PAUSED: in ioctl_status()
H A Dcdrom-ioctl-osx.c37 CD_PAUSED enumerator
207 ioctl_cd_state = CD_PAUSED; in ioctl_pause()
212 if (ioctl_cd_state == CD_PAUSED) in ioctl_resume()
374 else if (ioctl_cd_state == CD_PAUSED) in ioctl_getcurrentsubchannel()
/dports/devel/sdl12/SDL-1.2.15/src/cdrom/
H A DSDL_cdrom.c158 if ( (status == CD_PLAYING) || (status == CD_PAUSED) ) { in SDL_CDStatus()
286 case CD_PAUSED: in SDL_CDResume()
308 case CD_PAUSED: in SDL_CDStop()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/cdrom/
H A DSDL_cdrom.c158 if ( (status == CD_PLAYING) || (status == CD_PAUSED) ) { in SDL_CDStatus()
286 case CD_PAUSED: in SDL_CDResume()
308 case CD_PAUSED: in SDL_CDStop()
/dports/devel/sdl12/SDL-1.2.15/src/cdrom/win32/
H A DSDL_syscdrom.c253 status = CD_PAUSED; in SDL_SYS_CDStatus()
264 status = CD_PAUSED; in SDL_SYS_CDStatus()
273 status = CD_PAUSED; in SDL_SYS_CDStatus()
281 if ( status == CD_PLAYING || (status == CD_PAUSED) ) { in SDL_SYS_CDStatus()
/dports/devel/p5-SDL/SDL-2.548/t/
H A Dcore_cd.t25 is( CD_PAUSED, 3, 'CD_PAUSED should be imported' );
26 is( CD_PAUSED(), 3, 'CD_PAUSED() should also be available' );
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/sdl/
H A Di_cdmus.c85 if (cd_volume.value > 0 && cdrom->status == CD_PAUSED) in cd_volume_onchange()
245 else if (cdrom->status == CD_PAUSED) in command_CD_f()
/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/
H A DAudio.cpp209 else if( !status && cdromStatus == CD_PAUSED ) in pauseGameMusic()
240 if(cdromStatus == CD_PAUSED && !game->game_pause) in setMusicMode()
/dports/devel/p5-SDL/SDL-2.548/lib/pods/SDL/
H A DCD.pod50 CD_PAUSED
90 CD_PAUSED
/dports/devel/sdl12/SDL-1.2.15/src/cdrom/os2/
H A DSDL_syscdrom.c153 if (cdrom->status == CD_PLAYING || cdrom->status == CD_PAUSED) return 0; in SDL_SYS_CDGetTOC()
229 status = CD_PAUSED; in SDL_SYS_CDStatus()
249 if ((status == CD_PLAYING) || (status == CD_PAUSED)) in SDL_SYS_CDStatus()
/dports/devel/p5-SDL/SDL-2.548/lib/SDL/
H A DConstants.pm671 CD_PAUSED => 3, constant
/dports/audio/etcd/etcd-1.0.1/
H A Dtcd.c52 } else if (state.cdrom->status == CD_PAUSED) { in handle_pause()
59 if (state.cdrom->status == CD_PAUSED) { in handle_play()

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