Searched refs:CELLS_ACROSS (Results 1 – 14 of 14) sorted by relevance
/dports/games/xmris/xmris.4.04/ |
H A D | garden.c | 541 if(x == CELLS_ACROSS - 1) 576 ISAPPLE(cptr[-1 - CELLS_ACROSS]))) 597 cptr[-1 - CELLS_ACROSS] = 603 !ISPATH(cptr[-2 - CELLS_ACROSS]) || 626 !ISPATH(cptr[CELLS_ACROSS]) || 649 !ISPATH(cptr[-2 - CELLS_ACROSS]) || 672 !(GARDENPATH(cptr[-CELLS_ACROSS]) & 1)) 686 ISAPPLE(cptr[-1 - CELLS_ACROSS]))) 1012 ISPATH(cptr[CELLS_ACROSS + 1]) && 1386 if(y && x != CELLS_ACROSS - 1 && ISPATH(cptr[-CELLS_ACROSS])) [all …]
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H A D | demo.c | 118 x = j % CELLS_ACROSS; in FUNCANIMATE() 119 y = j / CELLS_ACROSS; in FUNCANIMATE() 140 if(cell_x == CELLS_ACROSS) in FUNCANIMATE() 188 x = j % CELLS_ACROSS; in FUNCANIMATE() 189 y = j / CELLS_ACROSS; in FUNCANIMATE() 458 (CELLS_ACROSS + 2 - CELLS_ACROSS / 2)) in FUNCANIMATE() 464 (CELLS_ACROSS + 1 - CELLS_ACROSS / 2); in FUNCANIMATE() 681 PIXELX(CELLS_ACROSS / 2 - 1, in FUNCANIMATE() 690 PIXELX(CELLS_ACROSS / 2 + 2, 0), in FUNCANIMATE() 814 cellx = CELLS_ACROSS + 1; in FUNCANIMATE() [all …]
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H A D | common.h | 44 #define CELLS_ACROSS 12 /* size of the board */ macro 63 #define BOARD_WIDTH ((CELL_WIDTH + GAP_WIDTH) * CELLS_ACROSS + GAP_WIDTH) 72 #define DEFAULT_PLAYER_X ((CELLS_ACROSS - 1) >> 1) 74 #define DEFAULT_DEN_X ((CELLS_ACROSS - 1) >> 1) 350 char map[CELLS_DOWN][CELLS_ACROSS + 1]; /* board lines with nul */
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H A D | menubar.c | 299 {DEFAULT_DEN_X + DEFAULT_DEN_Y * (CELLS_ACROSS + 1), 301 {DEFAULT_PLAYER_X + DEFAULT_PLAYER_Y * (CELLS_ACROSS + 1), 310 cptr += CELLS_ACROSS + 1) 312 cptr[CELLS_ACROSS] = 0; 313 memset(cptr, ix ? GARDEN_RANDOM : GARDEN_NOAPPLE, CELLS_ACROSS); 319 if(tptr->offset > CELLS_ACROSS) 320 ((char *)bptr->map)[tptr->offset - CELLS_ACROSS - 1] = GARDEN_NOAPPLE;
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H A D | draw.c | 429 ISPATH(cptr[CELLS_ACROSS + 1])) 449 for(count = (CELLS_ACROSS + 1) * CELLS_DOWN, 769 y != CELLS_DOWN; y++, cptr += CELL_STRIDE - CELLS_ACROSS, mptr++) 770 for(x = 0; x != CELLS_ACROSS; x++, mptr++, cptr++) 922 for(y = CELLS_DOWN; y--; cptr += CELL_STRIDE - CELLS_ACROSS, 923 cell.x -= (CELL_WIDTH + GAP_WIDTH) * CELLS_ACROSS, 925 for(x = CELLS_ACROSS; x--; cptr++, cell.x += CELL_WIDTH + GAP_WIDTH) 1286 eptr - ptr != CELLS_ACROSS + 1) 1294 CELLS_ACROSS); 1295 bptr->map[state - 10][CELLS_ACROSS] = 0;
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H A D | all.c | 540 ISPATH(cptr[CELLS_ACROSS + 1])) 560 for(count = (CELLS_ACROSS + 1) * CELLS_DOWN, 1248 if(eptr - ptr > CELLS_ACROSS + 1) 1251 ptr[1 + CELLS_ACROSS] = 0; 1254 if(eptr - ptr < CELLS_ACROSS + 1) 1259 CELLS_ACROSS + 1 - (eptr - ptr)); 1261 bptr->map[state - 10][CELLS_ACROSS] = 0;
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H A D | xmris.h | 41 #define DEFAULT_CHERRY_X ((CELLS_ACROSS - 1) >> 1) 119 #define CLEAR_CONT_VISIT_SCALE (CELLS_ACROSS * CELLS_DOWN / 8)
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H A D | xmred.h | 9 #define ICON_WIDTH (CELLS_ACROSS * 3 - 1)
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H A D | player.c | 647 for(x = CELLS_ACROSS; x--; cptr++) 839 else if(monster.list[0].cell.x == CELLS_ACROSS - 1) 846 else if(monster.list[0].cell.x == CELLS_ACROSS - 1) 1055 (monster.list[0].cell.x == CELLS_ACROSS - 1 &&
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H A D | xmris.c | 641 if(cell_x == CELLS_ACROSS) in FUNCANIMATE() 703 if(den_x == CELLS_ACROSS) in FUNCANIMATE() 976 for(cptr = BOARDCELL(0, y), x = CELLS_ACROSS; x--; cptr++) 1068 for(cptr = BOARDCELL(0, y), x = CELLS_ACROSS; x--; cptr++)
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H A D | monster.c | 582 else if(mptr->cell.x == CELLS_ACROSS - 1) 667 else if(mptr->cell.x == CELLS_ACROSS - 1)
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H A D | move.c | 517 assert(cptr->visit && !mptr->offset.y && mptr->cell.x < CELLS_ACROSS); 955 assert(INRANGE(mptr->cell.x, 0, CELLS_ACROSS)); 958 assert(mptr->cell.x < CELLS_ACROSS - 1 || mptr->offset.x <= 0);
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H A D | apple.c | 242 aptr->pixel.x + width > PIXELX(CELLS_ACROSS - 1, 0))
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H A D | control.c | 1040 if(ix != CELLS_DOWN - 1 && ISPATH(cptr[CELLS_ACROSS + 1]) &&
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