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Searched refs:CExplosionGeneratorHandler (Results 1 – 6 of 6) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DExplosionGenerator.h52 class CExplosionGeneratorHandler
60 CExplosionGeneratorHandler();
61 ~CExplosionGeneratorHandler();
110 IExplosionGenerator(): generatorID(CExplosionGeneratorHandler::EXPGEN_ID_INVALID) {} in IExplosionGenerator()
113 virtual bool Load(CExplosionGeneratorHandler* handler, const std::string& tag) = 0;
114 virtual bool Reload(CExplosionGeneratorHandler* handler, const std::string& tag) { return true; } in Reload()
142 bool Load(CExplosionGeneratorHandler* handler, const std::string& tag) { return false; } in Load()
231 bool Load(CExplosionGeneratorHandler* handler, const std::string& tag);
232 bool Reload(CExplosionGeneratorHandler* handler, const std::string& tag);
276 extern CExplosionGeneratorHandler* explGenHandler;
H A DExplosionGenerator.cpp83 CExplosionGeneratorHandler* explGenHandler = NULL;
183 CExplosionGeneratorHandler::CExplosionGeneratorHandler() in CExplosionGeneratorHandler() function in CExplosionGeneratorHandler
196 CExplosionGeneratorHandler::~CExplosionGeneratorHandler() in ~CExplosionGeneratorHandler()
215 void CExplosionGeneratorHandler::ParseExplosionTables() { in ParseExplosionTables()
243 void CExplosionGeneratorHandler::ReloadGenerators(const std::string& tag) { in ReloadGenerators()
288 unsigned int CExplosionGeneratorHandler::LoadGeneratorID(const std::string& tag) in LoadGeneratorID()
303 IExplosionGenerator* CExplosionGeneratorHandler::LoadGenerator(const string& tag) in LoadGenerator()
357 IExplosionGenerator* CExplosionGeneratorHandler::GetGenerator(unsigned int expGenID) in GetGenerator()
367 bool CExplosionGeneratorHandler::GenExplosion( in GenExplosion()
902 bool CCustomExplosionGenerator::Load(CExplosionGeneratorHandler* handler, const string& tag) in Load()
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/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DWeaponDef.cpp261 ptrailExplosionGeneratorID = CExplosionGeneratorHandler::EXPGEN_ID_INVALID; in WeaponDef()
262 impactExplosionGeneratorID = CExplosionGeneratorHandler::EXPGEN_ID_STANDARD; in WeaponDef()
263 bounceExplosionGeneratorID = CExplosionGeneratorHandler::EXPGEN_ID_INVALID; in WeaponDef()
276 , ptrailExplosionGeneratorID(CExplosionGeneratorHandler::EXPGEN_ID_INVALID) in WeaponDef()
277 , impactExplosionGeneratorID(CExplosionGeneratorHandler::EXPGEN_ID_STANDARD) in WeaponDef()
278 , bounceExplosionGeneratorID(CExplosionGeneratorHandler::EXPGEN_ID_INVALID) in WeaponDef()
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.cpp237 … = (weaponDef != NULL)? weaponDef->impactExplosionGeneratorID: CExplosionGeneratorHandler::EXPGEN_… in Explosion()
H A DGame.cpp639 explGenHandler = new CExplosionGeneratorHandler(); in PreLoadSimulation()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedCtrl.cpp2862 unsigned int cegID = CExplosionGeneratorHandler::EXPGEN_ID_INVALID; in SetProjectileCEG()
3672 unsigned int cegID = CExplosionGeneratorHandler::EXPGEN_ID_INVALID; in SpawnCEG()