Searched refs:CF_HP (Results 1 – 3 of 3) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | content.cpp | 242 MONSTER( 'G', 0xFF0000, "Palace Guard", moPalace, CF_FACE_UP | CF_STUNNABLE | CF_HP, RESERVED, moYe… 246 MONSTER( 'G', 0xC06000, "Fat Guard", moFatGuard, CF_FACE_UP | CF_STUNNABLE | CF_HP, RESERVED, moYet… 252 MONSTER( 'G', 0xC000C0, "Vizier", moVizier, CF_FACE_UP | CF_STUNNABLE | CF_HP | CF_HIGH_THREAT, RES… 267 …Princess, CF_FACE_UP | CF_NOGHOST | CF_PRINCESS | CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF… 268 …essMoved, CF_FACE_UP | CF_NOGHOST | CF_PRINCESS | CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF… 269 …essArmed, CF_FACE_UP | CF_NOGHOST | CF_PRINCESS | CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF… 270 …medMoved, CF_FACE_UP | CF_NOGHOST | CF_PRINCESS | CF_GOK | CF_STUNNABLE | CF_HP | CF_FRIENDLY | CF… 372 …otta Warrior", moTerraWarrior, CF_FACE_UP | CF_NONLIVING | CF_STUNNABLE | CF_HP, RESERVED, moYeti,…
|
H A D | flags.cpp | 74 MONFLAGCHECK(hasHitpoints, flag & CF_HP)
|
H A D | classes.cpp | 437 static const flagtype CF_HP = Flag(8); variable
|