Searched refs:CGAME (Results 1 – 25 of 34) sorted by relevance
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/dports/games/ufoai/ufoai-2.5-source/src/tests/ |
H A D | test_webapi.cpp | 33 #define CGAME "test" macro 93 CU_ASSERT_TRUE_FATAL(WEB_CGameUpload(CGAME, CATEGORY, FILENAME)); in testFileManagement() 94 CU_ASSERT_TRUE_FATAL(WEB_CGameDownloadFromUser(CGAME, CATEGORY, FILE, web_userid->integer)); in testFileManagement() 95 const int countAfterUpload = WEB_CGameListForUser(CGAME, CATEGORY, web_userid->integer); in testFileManagement() 98 CU_ASSERT_TRUE(WEB_CGameDelete(CGAME, CATEGORY, FILE)); in testFileManagement() 99 const int countAfterDelete = WEB_CGameListForUser(CGAME, CATEGORY, web_userid->integer); in testFileManagement()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_vehicleLoad.cpp | 53 #ifndef CGAME 71 #elif defined CGAME 287 #elif defined CGAME in BG_ParseVehWeaponParm() 296 #elif defined CGAME in BG_ParseVehWeaponParm() 303 #elif defined CGAME in BG_ParseVehWeaponParm() 428 #elif defined CGAME in VEH_LoadVehWeapon() 972 #elif defined CGAME in BG_ParseVehicleParm() 981 #elif defined CGAME in BG_ParseVehicleParm() 988 #elif defined CGAME in BG_ParseVehicleParm() 1355 #elif defined CGAME in VEH_LoadVehicle() [all …]
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H A D | FighterNPC.cpp | 363 #elif defined CGAME in FighterSuspended() 368 #ifdef CGAME 395 #elif defined CGAME//MP CGAME in ProcessMoveCommands() 426 #elif defined CGAME//MP CGAME-side in ProcessMoveCommands() 536 #elif defined CGAME//MP CGAME-side in ProcessMoveCommands() 1200 #elif defined CGAME//MP CGAME in ProcessOrientCommands() 1584 #elif defined CGAME//MP CGAME in AnimateVehicle() 1631 #elif defined CGAME//MP CGAME-side in AnimateVehicle()
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H A D | SpeederNPC.cpp | 348 #elif defined CGAME//MP CGAME in ProcessMoveCommands() 806 #elif defined CGAME//MP CGAME in AnimateRiders()
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H A D | AnimalNPC.cpp | 211 #elif defined CGAME//MP CGAME in ProcessMoveCommands()
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H A D | g_vehicles.cpp | 1684 #elif CGAME//MP CGAME in Update()
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/dports/games/xkoules/koules1.4/ |
H A D | net.h | 30 #define CGAME 10 macro
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H A D | server.c | 381 PUTHEAD (CGAME); in sstart()
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/dports/games/egl/egl-0.3.1_9/ |
H A D | egl.sln | 2 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CGAME", "cgame\cgame.vcproj", "{6142F5B2-6C8D-…
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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H A D | ui_shared.c | 77 #ifdef CGAME
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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H A D | ui_shared.c | 77 #ifdef CGAME
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_shared.h | 75 #ifdef CGAME
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H A D | ui_shared.c | 80 #ifdef CGAME
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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H A D | ui_shared.c | 77 #ifdef CGAME
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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H A D | ui_shared.c | 77 #ifdef CGAME
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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H A D | ui_shared.c | 77 #ifdef CGAME
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_shared.h | 73 #ifdef CGAME
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_shared.h | 80 #ifdef CGAME
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_shared.h | 83 #ifdef CGAME
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | bg_vehicleLoad.c | 226 #elif CGAME in BG_ParseVehWeaponParm()
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