Searched refs:CGFX_AddPrimitive (Results 1 – 1 of 1) sorted by relevance
384 static void CGFX_AddPrimitive( effectTrailArgStruct_t *e ) { in CGFX_AddPrimitive() function1424 CGFX_AddPrimitive( (effectTrailArgStruct_t *)VMA(1) ); in CL_CgameSystemCalls()1849 cgi.FX_AddPrimitive = CGFX_AddPrimitive; in CL_BindCGame()