Searched refs:CGFX_AddSprite (Results 1 – 1 of 1) sorted by relevance
388 static void CGFX_AddSprite( addspriteArgStruct_t *s ) { in CGFX_AddSprite() function1427 CGFX_AddSprite( (addspriteArgStruct_t *)VMA(1) ); in CL_CgameSystemCalls()1850 cgi.FX_AddSprite = CGFX_AddSprite; in CL_BindCGame()