/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/ |
H A D | Extrude.cpp | 547 CGOVertexv(cgo, v); 551 CGOVertexv(cgo, v); 555 CGOVertexv(cgo, v); 573 CGOVertexv(cgo, v); 664 CGOVertexv(cgo, v0); 665 CGOVertexv(cgo, v1); 670 CGOVertexv(cgo, v0); 671 CGOVertexv(cgo, v1); 1325 CGOVertexv(cgo, v); in ExtrudeCGOSurfaceVariableTube() 1327 CGOVertexv(cgo, I->tv); in ExtrudeCGOSurfaceVariableTube() [all …]
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H A D | CGO.cpp | 5046 CGOVertexv(cgo, screenMin); in CGOExpandDrawTextures() 8197 ok &= CGOVertexv(I, vv); in CGOSimpleEllipsoid() 8255 CGOVertexv(I, vertex); in CGORoundNub() 8373 ok &= CGOVertexv(I, v + 3); in CGOSimpleCylinder() 8382 ok &= CGOVertexv(I, v + 6); in CGOSimpleCylinder() 8628 CGOVertexv(I, v + 3); in CGOSimpleCone() 8632 CGOVertexv(I, v + 6); in CGOSimpleCone() 8655 ok &= CGOVertexv(I, v + 3); in CGOSimpleCone() 8669 ok &= CGOVertexv(I, v + 3); in CGOSimpleCone() 8708 ok &= CGOVertexv(I, v + 3); in CGOSimpleCone() [all …]
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H A D | CGO.h | 907 int CGOVertexv(CGO * I, const float *v);
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer2/ |
H A D | RepSurface.cpp | 349 ok &= CGOVertexv(I->shaderCGO, v); in RepSurfaceCGOGenerate() 389 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 397 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 405 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 413 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 425 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 430 ok &= CGOVertexv(I->shaderCGO, v + idx * 3); in RepSurfaceCGOGenerate() 675 ok &= CGOVertexv(I->shaderCGO, *(tb++)); in RepSurfaceCGOGenerate() 685 ok &= CGOVertexv(I->shaderCGO, *(tb++)); in RepSurfaceCGOGenerate() 695 ok &= CGOVertexv(I->shaderCGO, *(tb++)); in RepSurfaceCGOGenerate() [all …]
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H A D | VFont.cpp | 100 CGOVertexv(cgo, pen); in VFontWriteToCGO() 113 CGOVertexv(cgo, pen); in VFontWriteToCGO()
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H A D | RepCartoon.cpp | 1284 CGOVertexv(cgo, ct); in do_ring() 1289 CGOVertexv(cgo, v0t); in do_ring() 1295 CGOVertexv(cgo, v1t); in do_ring() 1320 CGOVertexv(cgo, cb); in do_ring() 1505 CGOVertexv(cgo, t0); in GenerateRepCartoonDrawDebugLineAlongPath() 1528 ok &= CGOVertexv(cgo, v); in GenerateRepCartoonDrawDebugNormals() 1531 ok &= CGOVertexv(cgo, t0); in GenerateRepCartoonDrawDebugNormals() 1559 ok &= CGOVertexv(cgo, v1); in GenerateRepCartoonDrawDebugOrient() 1563 ok &= CGOVertexv(cgo, t0); in GenerateRepCartoonDrawDebugOrient() 1567 ok &= CGOVertexv(cgo, t0); in GenerateRepCartoonDrawDebugOrient() [all …]
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H A D | ObjectMap.cpp | 1689 CGOVertexv(shaderCGO, corner + 3 * 0); in ObjectMapCGOGenerate() 1690 CGOVertexv(shaderCGO, corner + 3 * 1); in ObjectMapCGOGenerate() 1692 CGOVertexv(shaderCGO, corner + 3 * 0); in ObjectMapCGOGenerate() 1693 CGOVertexv(shaderCGO, corner + 3 * 2); in ObjectMapCGOGenerate() 1695 CGOVertexv(shaderCGO, corner + 3 * 2); in ObjectMapCGOGenerate() 1696 CGOVertexv(shaderCGO, corner + 3 * 3); in ObjectMapCGOGenerate() 1698 CGOVertexv(shaderCGO, corner + 3 * 1); in ObjectMapCGOGenerate() 1699 CGOVertexv(shaderCGO, corner + 3 * 3); in ObjectMapCGOGenerate() 1701 CGOVertexv(shaderCGO, corner + 3 * 0); in ObjectMapCGOGenerate() 1702 CGOVertexv(shaderCGO, corner + 3 * 4); in ObjectMapCGOGenerate() [all …]
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H A D | RepDistDash.cpp | 104 ok &= CGOVertexv(I->shaderCGO, v); in RepDistDashCGOGenerate() 107 ok &= CGOVertexv(I->shaderCGO, v); in RepDistDashCGOGenerate()
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H A D | RepAngle.cpp | 102 ok &= CGOVertexv(I->shaderCGO, v); in RepAngleCGOGenerate() 105 ok &= CGOVertexv(I->shaderCGO, v); in RepAngleCGOGenerate()
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H A D | ObjectSurface.cpp | 707 CGOVertexv(ms->shaderCGO.get(), v); in ObjectSurfaceRenderUnOptimizedTransparency() 734 CGOVertexv(ms->shaderCGO.get(), v); in ObjectSurfaceRenderOpaque() 747 CGOVertexv(ms->shaderCGO.get(), v); in ObjectSurfaceRenderOpaque() 761 CGOVertexv(ms->shaderCGO.get(), v); in ObjectSurfaceRenderOpaque()
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H A D | RepDihedral.cpp | 110 ok &= CGOVertexv(I->shaderCGO, v); in RepDihedralCGOGenerate() 113 ok &= CGOVertexv(I->shaderCGO, v); in RepDihedralCGOGenerate()
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H A D | RepMesh.cpp | 140 ok &= CGOVertexv(I->shaderCGO, v); in RepMeshCGOGenerate() 179 ok &= CGOVertexv(I->shaderCGO, v); in RepMeshCGOGenerate() 209 ok &= CGOVertexv(I->shaderCGO, v); in RepMeshCGOGenerate() 227 ok &= CGOVertexv(I->shaderCGO, v); in RepMeshCGOGenerate()
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H A D | RepDot.cpp | 98 ok &= CGOVertexv(cgo, v); in RepDotCGOGenerate()
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H A D | ObjectSlice.cpp | 848 CGOVertexv(cgo, &points[3*vertices[(i)%n_points]]); 1200 CGOVertexv(oss->shaderCGO.get(), point + 3 * offset); in render()
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H A D | ObjectMesh.cpp | 1004 ok &= CGOVertexv(shaderCGO, v); in ObjectMeshRenderImpl()
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H A D | ObjectMolecule.cpp | 2834 CGOVertexv(SELINDICATORVAR, v_tmp); in ObjectMoleculeRenderSele() 2839 CGOVertexv(SELINDICATORVAR, v); in ObjectMoleculeRenderSele()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer3/ |
H A D | Editor.cpp | 1204 CGOVertexv(shaderCGO, v); in draw_bond() 1209 CGOVertexv(shaderCGO, v); in draw_bond() 1220 CGOVertexv(shaderCGO, v); in draw_bond() 1224 CGOVertexv(shaderCGO, v); in draw_bond() 1236 CGOVertexv(shaderCGO, v); in draw_bond() 1409 CGOVertexv(shaderCGO, v); in draw_globe() 1416 CGOVertexv(shaderCGO, v); in draw_globe() 1434 CGOVertexv(shaderCGO, v); in draw_globe() 1441 CGOVertexv(shaderCGO, v); in draw_globe() 1459 CGOVertexv(shaderCGO, v); in draw_globe() [all …]
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H A D | PlugIOManager.cpp | 825 CGOVertexv(cgo, g_current->data + i); in PlugIOManagerLoadGraphics() 833 CGOVertexv(cgo, g->data + 0); in PlugIOManagerLoadGraphics() 834 CGOVertexv(cgo, g->data + 3); in PlugIOManagerLoadGraphics()
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