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Searched refs:CGUIImage (Results 1 – 25 of 35) sorted by relevance

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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DGUIImage.cpp18 CGUIImage::CGUIImage(int parentID, in CGUIImage() function in CGUIImage
35 CGUIImage::CGUIImage(const CGUIImage& left) in CGUIImage() function in CGUIImage
52 CGUIImage::~CGUIImage(void) = default;
78 void CGUIImage::AllocateOnDemand() in AllocateOnDemand()
168 void CGUIImage::Render() in Render()
228 void CGUIImage::AllocResources() in AllocResources()
254 void CGUIImage::SetInvalid() in SetInvalid()
276 bool CGUIImage::CanFocus() const in CanFocus()
349 void CGUIImage::DumpTextureUse() in DumpTextureUse()
362 void CGUIImage::SetWidth(float width) in SetWidth()
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H A DGUIBorderedImage.cpp20 : CGUIImage(parentID, in CGUIBorderedImage()
34 : CGUIImage(right), m_borderImage(right.m_borderImage->Clone()), m_borderSize(right.m_borderSize) in CGUIBorderedImage()
41 CGUIImage::Process(currentTime, dirtyregions); in Process()
61 CGUIImage::Render(); in Render()
67 return CGUIImage::CalcRenderRegion().Union(m_borderImage->GetRenderRect()); in CalcRenderRegion()
73 CGUIImage::AllocResources(); in AllocResources()
79 CGUIImage::FreeResources(immediately); in FreeResources()
85 CGUIImage::DynamicResourceAlloc(bOnOff); in DynamicResourceAlloc()
H A DGUIImage.h27 class CGUIImage : public CGUIControl
55CGUIImage(int parentID, int controlID, float posX, float posY, float width, float height, const CT…
56 CGUIImage(const CGUIImage &left);
57 ~CGUIImage(void) override;
58 CGUIImage *Clone() const override { return new CGUIImage(*this); }; in Clone()
H A DGUIListItemLayout.cpp191 CGUIImage *tex = new CGUIImage(0, 0, 0, 0, width, texHeight, texture); in CreateListControlLayouts()
196 CGUIImage *tex = new CGUIImage(0, 0, 0, 0, width, texHeight, textureFocus); in CreateListControlLayouts()
200 CGUIImage *image = new CGUIImage(0, 0, 8, 0, iconWidth, texHeight, CTextureInfo("")); in CreateListControlLayouts()
H A DGUIBorderedImage.h15 class CGUIBorderedImage : public CGUIImage
H A DGUIMultiImage.h83 CGUIImage m_image;
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCGUIImage.cpp19 CGUIImage::CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rec… in CGUIImage() function in irr::gui::CGUIImage
30 CGUIImage::~CGUIImage() in ~CGUIImage()
38 void CGUIImage::setImage(video::ITexture* image) in setImage()
53 video::ITexture* CGUIImage::getImage() const in getImage()
59 void CGUIImage::setColor(video::SColor color) in setColor()
65 video::SColor CGUIImage::getColor() const in getColor()
71 void CGUIImage::draw() in draw()
105 void CGUIImage::setUseAlphaChannel(bool use) in setUseAlphaChannel()
112 void CGUIImage::setScaleImage(bool scale) in setScaleImage()
119 bool CGUIImage::isImageScaled() const in isImageScaled()
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H A DCGUIImage.h18 class CGUIImage : public IGUIImage
23 CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
26 virtual ~CGUIImage();
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCGUIImage.cpp19 CGUIImage::CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rec… in CGUIImage() function in irr::gui::CGUIImage
30 CGUIImage::~CGUIImage() in ~CGUIImage()
38 void CGUIImage::setImage(video::ITexture* image) in setImage()
53 video::ITexture* CGUIImage::getImage() const in getImage()
59 void CGUIImage::setColor(video::SColor color) in setColor()
65 video::SColor CGUIImage::getColor() const in getColor()
71 void CGUIImage::draw() in draw()
106 void CGUIImage::setUseAlphaChannel(bool use) in setUseAlphaChannel()
113 void CGUIImage::setScaleImage(bool scale) in setScaleImage()
120 bool CGUIImage::isImageScaled() const in isImageScaled()
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H A DCGUIImage.h18 class CGUIImage : public IGUIImage
23 CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
26 virtual ~CGUIImage();
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/addons/interfaces/gui/controls/
H A DImage.cpp41 CGUIImage* control = static_cast<CGUIImage*>(handle); in set_visible()
60 CGUIImage* control = static_cast<CGUIImage*>(handle); in set_filename()
79 CGUIImage* control = static_cast<CGUIImage*>(handle); in set_color_diffuse()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/controllers/guicontrols/
H A DGUIGameController.cpp21 : CGUIImage(parentID, controlID, posX, posY, width, height, CTextureInfo()) in CGUIGameController()
27 CGUIGameController::CGUIGameController(const CGUIGameController& from) : CGUIImage(from) in CGUIGameController()
40 CGUIImage::Render(); in Render()
H A DGUIFeatureControls.h30 class CGUIFeatureSeparator : public CGUIImage
33 CGUIFeatureSeparator(const CGUIImage& separatorTemplate, unsigned int buttonIndex);
H A DGUIFeatureControls.cpp28 CGUIFeatureSeparator::CGUIFeatureSeparator(const CGUIImage& separatorTemplate, in CGUIFeatureSeparator()
30 : CGUIImage(separatorTemplate) in CGUIFeatureSeparator()
H A DGUIGameController.h19 class CGUIGameController : public CGUIImage
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/windows/
H A DGUIWindowSplash.h16 class CGUIImage; variable
28 std::unique_ptr<CGUIImage> m_image;
H A DGUIWindowSplash.cpp30 …m_image = std::unique_ptr<CGUIImage>(new CGUIImage(0, 0, 0, 0, CServiceBroker::GetWinSystem()->Get… in OnInitWindow()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/controllers/windows/
H A DGUIFeatureList.h19 class CGUIImage; variable
69 CGUIImage* m_guiFeatureSeparator;
H A DGUIFeatureList.cpp55 m_guiFeatureSeparator = dynamic_cast<CGUIImage*>(m_window->GetControl(CONTROL_FEATURE_SEPARATOR)); in Initialize()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/rendering/
H A DRenderSystem.cpp65 …m_splashImage = std::unique_ptr<CGUIImage>(new CGUIImage(0, 0, 0, 0, CServiceBroker::GetWinSystem(… in ShowSplash()
H A DRenderSystem.h24 class CGUIImage; variable
95 std::unique_ptr<CGUIImage> m_splashImage;
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/settings/windows/
H A DGUIControlSettings.h20 class CGUIImage; variable
282 CGUIControlSeparatorSetting(CGUIImage* pImage, int id, ILocalizer* localizer);
290 CGUIImage* m_pImage;
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/settings/dialogs/
H A DGUIDialogSettingsBase.h37 class CGUIImage; variable
179 CGUIImage* m_pOriginalImage;
H A DGUIDialogSettingsBase.cpp369 m_pOriginalImage = dynamic_cast<CGUIImage*>(GetControl(CONTROL_DEFAULT_SEPARATOR)); in SetupControls()
774 CGUIControl* pControl = new CGUIImage(*m_pOriginalImage); in AddSeparator()
780 static_cast<CGUIImage*>(pControl), iControlID, this)), in AddSeparator()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/interfaces/legacy/
H A DControl.cpp347 static_cast<CGUIImage*>(pGUIControl)->SetFileName(strFileName, false, useCache); in setImage()
357 …static_cast<CGUIImage*>(pGUIControl)->SetColorDiffuse(GUILIB::GUIINFO::CGUIInfoColor(colorDiffuse)… in setColorDiffuse()
362 pGUIControl = new CGUIImage(iParentId, iControlId, in Create()
368 … static_cast<CGUIImage*>(pGUIControl)->SetAspectRatio((CAspectRatio::ASPECT_RATIO)aspectRatio); in Create()
371 …static_cast<CGUIImage*>(pGUIControl)->SetColorDiffuse(GUILIB::GUIINFO::CGUIInfoColor(colorDiffuse)… in Create()

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