Searched refs:CGVM_DrawActiveFrame (Results 1 – 3 of 3) sorted by relevance
26 void CGVM_DrawActiveFrame ( int serverTime, stereoFrame_t stereoView, qboolean demoPlayback );
600 CGVM_DrawActiveFrame( cl.serverTime, stereo, clc.demoplaying ); in CL_CGameRendering()
72 void CGVM_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demoPlayback ) { in CGVM_DrawActiveFrame() function