Searched refs:CG_BloodTrail (Results 1 – 7 of 7) sorted by relevance
121 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() function292 CG_BloodTrail( le ); in CG_AddFragment()
122 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() function315 CG_BloodTrail( le ); in CG_AddFragment()
150 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() function542 CG_BloodTrail( le ); in CG_AddFragment()
150 void CG_BloodTrail( localEntity_t *le ) { in CG_BloodTrail() function614 CG_BloodTrail( le ); in CG_AddFragment()