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Searched refs:CG_FreeLocalEntity (Results 1 – 9 of 9) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
87 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
325 CG_FreeLocalEntity( le ); in CG_AddFragment()
442 CG_FreeLocalEntity( le ); in CG_AddMoveScaleFade()
480 CG_FreeLocalEntity( le ); in CG_AddPuff()
515 CG_FreeLocalEntity( le ); in CG_AddScaleFade()
555 CG_FreeLocalEntity( le ); in CG_AddFallScaleFade()
641 CG_FreeLocalEntity( le ); in CG_AddRefEntity()
706 CG_FreeLocalEntity( le ); in CG_AddScorePlum()
757 CG_FreeLocalEntity( le ); in CG_AddOLine()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
86 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
302 CG_FreeLocalEntity( le ); in CG_AddFragment()
384 CG_FreeLocalEntity( le ); in CG_AddMoveScaleFade()
420 CG_FreeLocalEntity( le ); in CG_AddScaleFade()
460 CG_FreeLocalEntity( le ); in CG_AddFallScaleFade()
707 CG_FreeLocalEntity( le ); in CG_AddRefEntity()
773 CG_FreeLocalEntity( le ); in CG_AddScorePlum()
823 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
86 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
302 CG_FreeLocalEntity( le ); in CG_AddFragment()
384 CG_FreeLocalEntity( le ); in CG_AddMoveScaleFade()
420 CG_FreeLocalEntity( le ); in CG_AddScaleFade()
460 CG_FreeLocalEntity( le ); in CG_AddFallScaleFade()
707 CG_FreeLocalEntity( le ); in CG_AddRefEntity()
773 CG_FreeLocalEntity( le ); in CG_AddScorePlum()
823 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/evq3/evq3/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
86 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
302 CG_FreeLocalEntity( le ); in CG_AddFragment()
384 CG_FreeLocalEntity( le ); in CG_AddMoveScaleFade()
420 CG_FreeLocalEntity( le ); in CG_AddScaleFade()
460 CG_FreeLocalEntity( le ); in CG_AddFallScaleFade()
707 CG_FreeLocalEntity( le ); in CG_AddRefEntity()
773 CG_FreeLocalEntity( le ); in CG_AddScorePlum()
823 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_localents.c59 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
86 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
302 CG_FreeLocalEntity( le ); in CG_AddFragment()
384 CG_FreeLocalEntity( le ); in CG_AddMoveScaleFade()
420 CG_FreeLocalEntity( le ); in CG_AddScaleFade()
460 CG_FreeLocalEntity( le ); in CG_AddFallScaleFade()
707 CG_FreeLocalEntity( le ); in CG_AddRefEntity()
773 CG_FreeLocalEntity( le ); in CG_AddScorePlum()
823 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_localents.c552 CG_FreeLocalEntity( le ); in CG_AddFragment()
598 CG_FreeLocalEntity( le ); in CG_AddFragment()
713 CG_FreeLocalEntity( le ); in CG_AddSparkElements()
879 CG_FreeLocalEntity( le ); in CG_AddClientCritter()
924 CG_FreeLocalEntity( le ); in CG_AddClientCritter()
1129 CG_FreeLocalEntity( le );
1200 CG_FreeLocalEntity( le );
1290 CG_FreeLocalEntity( le );
1328 CG_FreeLocalEntity( le );
1368 CG_FreeLocalEntity( le );
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/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_localents.cpp63 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
90 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
264 CG_FreeLocalEntity( le ); in CG_AddFragment()
357 CG_FreeLocalEntity( le ); in CG_AddPuff()
400 CG_FreeLocalEntity( le ); in CG_AddFadeModel()
567 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_localents.cpp60 void CG_FreeLocalEntity( localEntity_t *le ) { in CG_FreeLocalEntity() function
87 CG_FreeLocalEntity( cg_activeLocalEntities.prev ); in CG_AllocLocalEntity()
261 CG_FreeLocalEntity( le ); in CG_AddFragment()
354 CG_FreeLocalEntity( le ); in CG_AddPuff()
397 CG_FreeLocalEntity( le ); in CG_AddFadeModel()
564 CG_FreeLocalEntity( le ); in CG_AddLocalEntities()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_localents.c624 CG_FreeLocalEntity( le ); in CG_AddFragment()
670 CG_FreeLocalEntity( le ); in CG_AddFragment()
785 CG_FreeLocalEntity( le ); in CG_AddSparkElements()
996 CG_FreeLocalEntity( le ); in CG_AddClientCritter()
1083 CG_FreeLocalEntity( le ); in CG_AddClientCritter()
1295 CG_FreeLocalEntity( le );
1366 CG_FreeLocalEntity( le );
1456 CG_FreeLocalEntity( le );
1494 CG_FreeLocalEntity( le );
1534 CG_FreeLocalEntity( le );
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