Searched refs:CG_MiscModelExplosion (Results 1 – 7 of 7) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_breakable.cpp | 33 extern void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ); 157 CG_MiscModelExplosion( self->mins, self->maxs, size, chunkType ); in funcBBrushDieGo() 556 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die() 565 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_breakable.cpp | 29 extern void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ); 158 CG_MiscModelExplosion( self->absmin, self->absmax, size, chunkType ); in funcBBrushDieGo() 599 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die() 609 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_effects.cpp | 294 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_effects.cpp | 293 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_effects.c | 687 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
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H A D | cg_local.h | 1918 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType );
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H A D | cg_event.c | 3308 CG_MiscModelExplosion(es->origin2, es->angles2, es->time, es->eventParm); in CG_EntityEvent()
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