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Searched refs:CG_MiscModelExplosion (Results 1 – 7 of 7) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_breakable.cpp33 extern void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType );
157 CG_MiscModelExplosion( self->mins, self->maxs, size, chunkType ); in funcBBrushDieGo()
556 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
565 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_breakable.cpp29 extern void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType );
158 CG_MiscModelExplosion( self->absmin, self->absmax, size, chunkType ); in funcBBrushDieGo()
599 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
609 CG_MiscModelExplosion( self->absmin, self->absmax, size, self->material ); in misc_model_breakable_die()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_effects.cpp294 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_effects.cpp293 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_effects.c687 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType ) in CG_MiscModelExplosion() function
H A Dcg_local.h1918 void CG_MiscModelExplosion( vec3_t mins, vec3_t maxs, int size, material_t chunkType );
H A Dcg_event.c3308 CG_MiscModelExplosion(es->origin2, es->angles2, es->time, es->eventParm); in CG_EntityEvent()