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Searched refs:CG_ScorePlum (Results 1 – 15 of 15) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_effects.c387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
H A Dcg_event.c899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
H A Dcg_local.h1409 void CG_ScorePlum( int client, vec3_t org, int score );
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_effects.c387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
H A Dcg_event.c899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
H A Dcg_local.h1409 void CG_ScorePlum( int client, vec3_t org, int score );
/dports/games/evq3/evq3/code/cgame/
H A Dcg_effects.c387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
H A Dcg_event.c899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
H A Dcg_local.h1409 void CG_ScorePlum( int client, vec3_t org, int score );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_effects.c387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
H A Dcg_event.c899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
H A Dcg_local.h1409 void CG_ScorePlum( int client, vec3_t org, int score );
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_effects.c1005 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
H A Dcg_local.h1914 void CG_ScorePlum( int client, vec3_t org, int score );
H A Dcg_event.c2770 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()