Searched refs:CG_ScorePlum (Results 1 – 15 of 15) sorted by relevance
/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_effects.c | 387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
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H A D | cg_event.c | 899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
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H A D | cg_local.h | 1409 void CG_ScorePlum( int client, vec3_t org, int score );
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_effects.c | 387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
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H A D | cg_event.c | 899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
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H A D | cg_local.h | 1409 void CG_ScorePlum( int client, vec3_t org, int score );
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_effects.c | 387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
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H A D | cg_event.c | 899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
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H A D | cg_local.h | 1409 void CG_ScorePlum( int client, vec3_t org, int score );
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_effects.c | 387 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
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H A D | cg_event.c | 899 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
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H A D | cg_local.h | 1409 void CG_ScorePlum( int client, vec3_t org, int score );
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_effects.c | 1005 void CG_ScorePlum( int client, vec3_t org, int score ) { in CG_ScorePlum() function
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H A D | cg_local.h | 1914 void CG_ScorePlum( int client, vec3_t org, int score );
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H A D | cg_event.c | 2770 CG_ScorePlum( cent->currentState.otherEntityNum, cent->lerpOrigin, cent->currentState.time ); in CG_EntityEvent()
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