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Searched refs:CG_VoiceChatLocal (Results 1 – 13 of 13) sorted by relevance

/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_event.c631 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_YES); in CG_EntityEvent()
635 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_NO); in CG_EntityEvent()
639 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_FOLLOWME); in CG_EntityEvent()
643 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONGETFLAG); in CG_EntityEvent()
647 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONDEFENSE); in CG_EntityEvent()
651 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONPATROL); in CG_EntityEvent()
H A Dcg_servercmds.c892 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) { in CG_VoiceChatLocal() function
960 CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd ); in CG_VoiceChat()
H A Dcg_local.h1453 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd );
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_event.c631 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_YES); in CG_EntityEvent()
635 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_NO); in CG_EntityEvent()
639 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_FOLLOWME); in CG_EntityEvent()
643 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONGETFLAG); in CG_EntityEvent()
647 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONDEFENSE); in CG_EntityEvent()
651 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONPATROL); in CG_EntityEvent()
H A Dcg_servercmds.c892 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) { in CG_VoiceChatLocal() function
960 CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd ); in CG_VoiceChat()
H A Dcg_local.h1453 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_event.c631 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_YES); in CG_EntityEvent()
635 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_NO); in CG_EntityEvent()
639 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_FOLLOWME); in CG_EntityEvent()
643 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONGETFLAG); in CG_EntityEvent()
647 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONDEFENSE); in CG_EntityEvent()
651 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONPATROL); in CG_EntityEvent()
H A Dcg_servercmds.c881 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) { in CG_VoiceChatLocal() function
949 CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd ); in CG_VoiceChat()
H A Dcg_local.h1453 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd );
/dports/games/evq3/evq3/code/cgame/
H A Dcg_event.c631 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_YES); in CG_EntityEvent()
635 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_NO); in CG_EntityEvent()
639 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_FOLLOWME); in CG_EntityEvent()
643 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONGETFLAG); in CG_EntityEvent()
647 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONDEFENSE); in CG_EntityEvent()
651 CG_VoiceChatLocal(SAY_TEAM, qfalse, es->number, COLOR_CYAN, VOICECHAT_ONPATROL); in CG_EntityEvent()
H A Dcg_servercmds.c881 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd ) { in CG_VoiceChatLocal() function
949 CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd ); in CG_VoiceChat()
H A Dcg_local.h1453 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd );
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_servercmds.c1232 void CG_VoiceChatLocal( int mode, qboolean voiceOnly, int clientNum, int color, const char *cmd, ve… in CG_VoiceChatLocal() function
1320 CG_VoiceChatLocal( mode, voiceOnly, clientNum, color, cmd, origin ); in CG_VoiceChat()