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Searched refs:CHALICE (Results 1 – 12 of 12) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DItem_Types.h489 CHALICE, enumerator
H A DTactical_Save.cc394 else if (wi.o.usItem == CHALICE) in HandleAllReachAbleItemsInTheSector()
H A DOppList.cc1608 FindObj(&opponent, CHALICE) != NO_SLOT) in ManSeesMan()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/
H A Dsworddefs.h209 #define CHALICE 31 macro
H A Dstaticres.cpp6827 LOGIC_CALL_FN(opcAddObject, CHALICE),
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/
H A Dsworddefs.h211 #define CHALICE 31 macro
H A Dstaticres.cpp6827 LOGIC_CALL_FN(opcAddObject, CHALICE),
/dports/games/scourge-data/scourge_data/config/
H A Dotheritem.cfg824 shape="CHALICE"
H A Dmap.cfg1712 name="CHALICE"
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DStrategicMap.cc792 if (FindObj(s, CHALICE) != ITEM_NOT_FOUND) in HandleQuestCodeOnSectorEntry()
H A DMap_Screen_Interface.cc3861 if (FindObj(s, CHALICE) != ITEM_NOT_FOUND) return ME_MUSEUM; in CanCharacterMoveInStrategic()
/dports/games/connectagram/connectagram-1.2.11/data/en/
H A Dwords9906 CHALICE