Searched refs:CHF_NODIAGONAL (Results 1 – 9 of 9) sorted by relevance
27 #define CHF_NODIAGONAL 8 macro
42 #define CHF_NODIAGONAL 8 macro
133 ((turnlooporder[wantloop] >= 4) && ((flags & CHF_NODIAGONAL)!=0))) { in update_character_walking()
1016 if (((chaa->flags & CHF_NODIAGONAL)!=0) && (maxloop > 4)) in Character_UnlockViewEx()1225 if (chaa->flags & CHF_NODIAGONAL) in Character_GetDiagonalWalking()1232 chaa->flags &= ~CHF_NODIAGONAL; in Character_SetDiagonalWalking()1234 chaa->flags |= CHF_NODIAGONAL; in Character_SetDiagonalWalking()1747 if ((views[char1->view].numLoops < 8) || ((char1->flags & CHF_NODIAGONAL)!=0)) in useDiagonal()1823 if ((chinf->loop > kDirLoop_LastOrthogonal) && ((chinf->flags & CHF_NODIAGONAL)!=0)) { in fix_player_sprite()
144 ((turnlooporder[wantloop] >= 4) && ((flags & CHF_NODIAGONAL) != 0))) { in update_character_walking()
936 if (((chaa->flags & CHF_NODIAGONAL) != 0) && (maxloop > 4)) in Character_UnlockViewEx()1145 if (chaa->flags & CHF_NODIAGONAL) in Character_GetDiagonalWalking()1152 chaa->flags &= ~CHF_NODIAGONAL; in Character_SetDiagonalWalking()1154 chaa->flags |= CHF_NODIAGONAL; in Character_SetDiagonalWalking()1655 if ((_G(views)[char1->view].numLoops < 8) || ((char1->flags & CHF_NODIAGONAL) != 0)) in useDiagonal()1730 if ((chinf->loop > kDirLoop_LastOrthogonal) && ((chinf->flags & CHF_NODIAGONAL) != 0)) { in fix_player_sprite()
123 #define CHF_NODIAGONAL 8 macro
125 #define CHF_NODIAGONAL 8 macro