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Searched refs:CIN_loop (Results 1 – 25 of 62) sorted by relevance

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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_shader.c1973 …stage->bundle[0].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
1991 …stage->bundle[2].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2008 …stage->bundle[3].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2025 …stage->bundle[4].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2042 …stage->bundle[5].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2059 …stage->bundle[6].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2076 …stage->bundle[7].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_shader.c1973 …stage->bundle[0].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
1991 …stage->bundle[2].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2008 …stage->bundle[3].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2025 …stage->bundle[4].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2042 …stage->bundle[5].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2059 …stage->bundle[6].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
2076 …stage->bundle[7].videoMapHandle = ri.CIN_PlayCinematic( token, 0, 0, 256, 256, (CIN_loop | CIN_sil… in ParseStage()
/dports/games/ioquake3-server/ioquake3-1.36/code/ui/
H A Dui_main.c1104 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1127 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1250 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4446 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4453 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4467 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4902 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/ioquake3/ioquake3-1.36/code/ui/
H A Dui_main.c1104 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1127 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1250 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4446 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4453 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4467 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4902 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/
H A Dui_main.c1104 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1127 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1250 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4446 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4453 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4467 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4902 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/
H A Dui_main.c1081 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1104 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1227 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4429 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4436 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4450 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4885 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/
H A Dui_main.c1081 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1104 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1227 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4429 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4436 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4450 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4885 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/evq3/evq3/code/ui/
H A Dui_main.c1104 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1127 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1250 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
4446 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4453 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4467 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
4902 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_cin.c1449 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1611 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dcl_cin.c1511 CIN_SetLooping( currentHandle, ( systemBits & CIN_loop ) != 0 ); in CIN_PlayCinematic()
1720 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_cin.c1449 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1611 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/evq3/evq3/code/client/
H A Dcl_cin.c1441 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1603 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_cin.c1452 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1616 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_cin.c1443 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1605 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_cin.c1449 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1629 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_cin.cpp1478 CIN_SetLooping(currentHandle, (qboolean)((systemBits & CIN_loop)!=0)); in CIN_PlayCinematic()
1653 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dcl_cin.c1449 CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0); in CIN_PlayCinematic()
1629 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_cin.c1488 CIN_SetLooping( currentHandle, ( systemBits & CIN_loop ) != 0 ); in CIN_PlayCinematic()
1679 bits |= CIN_loop; in CL_PlayCinematic_f()
/dports/games/iortcw/iortcw-1.51c/SP/code/ui/
H A Dui_main.c1372 …ayCinematic( va( "%s.roq", uiInfo.teamList[i].imageName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawClanCinematic()
1411 …uiInfo.previewMovie = trap_CIN_PlayCinematic( va( "%s.roq", "assault" ), 0, 0, 0, 0, ( CIN_loop | … in UI_DrawPregameCinematic()
1443 …atic( va( "%s.roq", uiInfo.movieList[uiInfo.movieIndex] ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawPreviewCinematic()
1772 …inematic( va( "%s.roq", uiInfo.mapList[map].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawMapCinematic()
6115 …roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6122 …", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6136 …nematic = trap_CIN_PlayCinematic( va( "%s.roq", mapName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6607 return trap_CIN_PlayCinematic( name, x, y, w, h, ( CIN_loop | CIN_silent ) ); in UI_PlayCinematic()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/
H A Dui_main.c1383 …IN_PlayCinematic(va("%s.roq", uiInfo.teamList[i].imageName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawClanCinematic()
1406 …Cinematic(va("%s.roq", uiInfo.movieList[uiInfo.movieIndex]), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawPreviewCinematic()
1645 …PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_DrawMapCinematic()
5213 …%s.roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
5220 …roq", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
5234 …verCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) ); in UI_FeederSelection()
5297 return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent)); in UI_PlayCinematic()
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dq_shared.h293 #define CIN_loop 2 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dq_shared.h293 #define CIN_loop 2 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dq_shared.h290 #define CIN_loop 2 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/ui/
H A Dui_main.c1602 …ayCinematic( va( "%s.roq", uiInfo.teamList[i].imageName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawClanCinematic()
1640 …atic( va( "%s.roq", uiInfo.movieList[uiInfo.movieIndex] ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawPreviewCinematic()
1783 …inematic( va( "%s.roq", uiInfo.mapList[map].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_DrawMapCinematic()
6317 …roq", uiInfo.mapList[ui_currentMap.integer].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6324 …", uiInfo.mapList[ui_currentNetMap.integer].mapLoadName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6338 …nematic = trap_CIN_PlayCinematic( va( "%s.roq", mapName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) ); in UI_FeederSelection()
6820 return trap_CIN_PlayCinematic( name, x, y, w, h, ( CIN_loop | CIN_silent ) ); in UI_PlayCinematic()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_cin.cpp1517 CIN_SetLooping(currentHandle, (qboolean)((systemBits & CIN_loop) != 0)); in CIN_PlayCinematic()
1868 bits |= CIN_loop; in PlayCinematic()

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