/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | teams.h | 70 CLASS_MOUSE, // droid enumerator
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H A D | AI_Droid.cpp | 137 if( NPC->client && NPC->client->NPC_class == CLASS_MOUSE ) in Droid_Patrol() 345 else if (self->client->NPC_class == CLASS_MOUSE) in NPC_Droid_Pain()
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H A D | NPC.cpp | 271 case CLASS_MOUSE: in BodyRemovalPadTime() 770 …LASS_SEEKER || npc_class == CLASS_REMOTE || npc_class == CLASS_PROBE || npc_class == CLASS_MOUSE || in DeadThink() 2053 case CLASS_MOUSE: // droid in NPC_Think()
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H A D | g_active.cpp | 1645 case CLASS_MOUSE: in NPC_GetRunSpeed() 1951 case CLASS_MOUSE: in G_CheckMovingLoopingSounds() 1963 || ent->client->NPC_class == CLASS_MARK2 || ent->client->NPC_class == CLASS_MOUSE in G_CheckMovingLoopingSounds() 2175 ent->client->NPC_class == CLASS_MOUSE || in ClientThink_real()
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H A D | NPC_reactions.cpp | 890 case CLASS_MOUSE: // droid in NPC_Respond()
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H A D | NPC_spawn.cpp | 137 case CLASS_MOUSE: in NPC_PainFunc() 935 ent->client->NPC_class != CLASS_MOUSE && in NPC_Begin()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | teams.h | 69 CLASS_MOUSE, // droid enumerator
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H A D | NPC_AI_Droid.c | 144 if( NPCS.NPC->client && NPCS.NPC->client->NPC_class == CLASS_MOUSE ) in Droid_Patrol() 366 else if (self->client->NPC_class == CLASS_MOUSE) in NPC_Droid_Pain()
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H A D | NPC.c | 257 case CLASS_MOUSE: in BodyRemovalPadTime() 526 …LASS_SEEKER || npc_class == CLASS_REMOTE || npc_class == CLASS_PROBE || npc_class == CLASS_MOUSE || in DeadThink() 1742 case CLASS_MOUSE: // droid in G_DroidSounds()
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H A D | NPC_reactions.c | 937 case CLASS_MOUSE: // droid in NPC_Respond()
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H A D | NPC_AI_Rancor.c | 258 && radiusEnt->client->NPC_class != CLASS_MOUSE in Rancor_Swing()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | teams.h | 75 CLASS_MOUSE, // droid enumerator
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H A D | AI_Droid.cpp | 136 if( NPC->client && NPC->client->NPC_class == CLASS_MOUSE ) in Droid_Patrol() 348 else if (self->client->NPC_class == CLASS_MOUSE) in NPC_Droid_Pain()
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H A D | NPC.cpp | 326 case CLASS_MOUSE: in BodyRemovalPadTime() 870 …LASS_SEEKER || npc_class == CLASS_REMOTE || npc_class == CLASS_PROBE || npc_class == CLASS_MOUSE || in DeadThink() 2453 case CLASS_MOUSE: // droid in NPC_Think()
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H A D | NPC_reactions.cpp | 968 case CLASS_MOUSE: // droid in NPC_Respond()
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H A D | AI_Wampa.cpp | 634 && NPC->enemy->client->NPC_class != CLASS_MOUSE in Wampa_TryGrab()
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H A D | g_active.cpp | 2462 || ent->client->NPC_class == CLASS_MOUSE ) in G_CheckClampUcmd() 4197 case CLASS_MOUSE: in NPC_GetRunSpeed() 4383 case CLASS_MOUSE: in G_CheckMovingLoopingSounds() 4396 || ent->client->NPC_class == CLASS_MARK2 || ent->client->NPC_class == CLASS_MOUSE in G_CheckMovingLoopingSounds() 4958 ent->client->NPC_class == CLASS_MOUSE || in ClientThink_real()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/ |
H A D | namedStrings.h | 226 CLASS_MOUSE, enumerator
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H A D | namedStrings.cpp | 198 string_table::svt( "Mouse", NSV::CLASS_MOUSE ),
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H A D | movie_root.cpp | 662 getBuiltinObject(*this, getURI(_vm, NSV::CLASS_MOUSE)); in mouseWheel() 1054 const ObjectURI& propMouse = getURI(_vm, NSV::CLASS_MOUSE); in notify_mouse_listeners()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_weapons.cpp | 2160 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_NextWeapon_f() 2306 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_PrevWeapon_f() 2425 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_Weapon_f() 2873 if ( npc_class == CLASS_SEEKER || npc_class == CLASS_PROBE || npc_class == CLASS_MOUSE || in CG_MissileHitPlayer()
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H A D | cg_event.cpp | 628 npc_class != CLASS_MARK2 && npc_class != CLASS_MOUSE && in CG_EntityEvent()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_weapons.cpp | 2209 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_NextWeapon_f() 2413 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_PrevWeapon_f() 2557 || g_entities[cg.snap->ps.viewEntity].client->NPC_class == CLASS_MOUSE )) in CG_Weapon_f() 3054 if ( npc_class == CLASS_SEEKER || npc_class == CLASS_PROBE || npc_class == CLASS_MOUSE || in CG_MissileHitPlayer()
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H A D | cg_event.cpp | 651 npc_class != CLASS_MARK2 && npc_class != CLASS_MOUSE && in CG_EntityEvent()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/ |
H A D | Global_as.cpp | 361 N(mouse_class_init, NSV::CLASS_MOUSE, 5), in avm1Classes()
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