Searched refs:CLASS_PRIEST (Results 1 – 25 of 28) sorted by relevance
12
79 #define CLASS_PRIEST 2 macro
1681 #define CLASS_PRIEST 2 macro
134 case CLASS_PRIEST: in get_virtues()
452 case CLASS_PRIEST: in cmd_racial_power_aux()
873 case CLASS_PRIEST: in borg_notice_weapon()970 if ((borg_class == CLASS_PRIEST) && in borg_notice_weapon()3195 case CLASS_PRIEST: in borg_update_frame()3611 if (borg_class == CLASS_PRIEST) in borg_notice_home_weapon()3655 case CLASS_PRIEST: in borg_notice_home_weapon()
1030 case CLASS_PRIEST: in borg_calc_pseudo()2563 borg_class != CLASS_PRIEST && in borg_spell_fail_rate()2572 if (borg_class == CLASS_PRIEST) in borg_spell_fail_rate()
3205 if (borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) in borg_power_aux3()3602 if (borg_class == CLASS_PRIEST) in borg_power_aux3()4491 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_prepared_aux2()4513 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_prepared_aux2()
1595 borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_escape()1683 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_heal()1697 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_heal()
14 #define CLASS_PRIEST 2
1832 case CLASS_PRIEST: in calc_mana()2148 case CLASS_PRIEST: in add_special_melee_skill()3088 if ((p_ptr->rp.pclass == CLASS_PRIEST) && in calc_bonuses()
3017 if ((p_ptr->rp.pclass != CLASS_PRIEST) && in spell_chance()3026 if ((p_ptr->rp.pclass == CLASS_PRIEST) && p_ptr->state.icky_wield) chance += 25; in spell_chance()3126 int orb = (plev / ((p_ptr->rp.pclass == CLASS_PRIEST || in spell_info()
1621 case CLASS_PRIEST: in borg_heavy_sense()2861 if (borg_class != CLASS_PRIEST && in borg_play_magic()
1472 case CLASS_PRIEST: in variable_player_graph()1617 p_ptr->pclass == CLASS_PRIEST || in variable_player_graph()
3938 if (borg_class == CLASS_PRIEST || in borg_life_damage_monster()4423 if (borg_class == CLASS_PRIEST || in borg_chaos_damage_monster()4763 if (borg_class == CLASS_PRIEST || in borg_death_damage_monster()
309 case CLASS_PRIEST: in sense_inventory()
654 (plev / ((p_ptr->rp.pclass == CLASS_PRIEST || in cast_life_spell()
1040 #define CLASS_PRIEST 2 macro
1091 case CLASS_PRIEST: p_ptr->au += 600; break; in get_money()1110 case CLASS_PRIEST: p_ptr->au += 800; break; in get_money()3282 player_init[0][CLASS_PRIEST][2][2] = __lua_HHEALING; in player_birth()3285 player_init[1][CLASS_PRIEST][2][2] = __lua_HHEALING; in player_birth()
530 case CLASS_PRIEST: in prt_bpr()1165 case CLASS_PRIEST: in calc_mana()1302 case CLASS_PRIEST: /* maybe Shamans are treated too good in comparison here */ in calc_mana()1346 case CLASS_PRIEST: max_wgt = 250 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()2604 case CLASS_PRIEST: num = 4; wgt = 35; mul = 4; break;//mul3 in calc_blows_obj()5019 case CLASS_PRIEST: p_ptr->shield_deflect = (p_ptr->shield_deflect * 3 + 3) / 6; break;5069 case CLASS_PRIEST: p_ptr->weapon_parry = (p_ptr->weapon_parry * 3 + 3) / 6; break;5383 (p_ptr->pclass == CLASS_PRIEST) && (!p_ptr->bless_blade) &&
86 …if ((p_ptr->pclass != CLASS_MAGE) && (p_ptr->pclass != CLASS_PRIEST) && (p_ptr->pclass != CLASS_SO…
3522 case CLASS_PRIEST: in display_weapon_damage()4051 …if (p_ptr->pclass == CLASS_PRIEST && o_ptr->tval != TV_BLUNT) msg_print(Ind, "\377s It is an edge… in display_weapon_handling()
6939 case CLASS_PRIEST:7323 case CLASS_PRIEST:7350 case CLASS_PRIEST:
8865 if (p_ptr->pclass == CLASS_PRIEST) dam = 0;8882 if (p_ptr->pclass == CLASS_PRIEST) dam = 0;
6478 case CLASS_PRIEST:
144 #define CLASS_PRIEST 2 macro