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Searched refs:CLASS_PRIEST (Results 1 – 25 of 28) sorted by relevance

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/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-player.h79 #define CLASS_PRIEST 2 macro
H A Ddefines.h1681 #define CLASS_PRIEST 2 macro
/dports/games/zangband/zangband/src/
H A Davatar.c134 case CLASS_PRIEST: in get_virtues()
H A Dracial.c452 case CLASS_PRIEST: in cmd_racial_power_aux()
H A Dzborg4.c873 case CLASS_PRIEST: in borg_notice_weapon()
970 if ((borg_class == CLASS_PRIEST) && in borg_notice_weapon()
3195 case CLASS_PRIEST: in borg_update_frame()
3611 if (borg_class == CLASS_PRIEST) in borg_notice_home_weapon()
3655 case CLASS_PRIEST: in borg_notice_home_weapon()
H A Dzborg3.c1030 case CLASS_PRIEST: in borg_calc_pseudo()
2563 borg_class != CLASS_PRIEST && in borg_spell_fail_rate()
2572 if (borg_class == CLASS_PRIEST) in borg_spell_fail_rate()
H A Dzborg5.c3205 if (borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) in borg_power_aux3()
3602 if (borg_class == CLASS_PRIEST) in borg_power_aux3()
4491 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_prepared_aux2()
4513 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_prepared_aux2()
H A Dzbmagic1.c1595 borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_escape()
1683 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_heal()
1697 if ((borg_class == CLASS_PRIEST || borg_class == CLASS_MINDCRAFTER) && in borg_heal()
H A Dl-player.pkg14 #define CLASS_PRIEST 2
H A Dxtra1.c1832 case CLASS_PRIEST: in calc_mana()
2148 case CLASS_PRIEST: in add_special_melee_skill()
3088 if ((p_ptr->rp.pclass == CLASS_PRIEST) && in calc_bonuses()
H A Dspells3.c3017 if ((p_ptr->rp.pclass != CLASS_PRIEST) && in spell_chance()
3026 if ((p_ptr->rp.pclass == CLASS_PRIEST) && p_ptr->state.icky_wield) chance += 25; in spell_chance()
3126 int orb = (plev / ((p_ptr->rp.pclass == CLASS_PRIEST || in spell_info()
H A Dzborg7.c1621 case CLASS_PRIEST: in borg_heavy_sense()
2861 if (borg_class != CLASS_PRIEST && in borg_play_magic()
H A Dmaid-grf.c1472 case CLASS_PRIEST: in variable_player_graph()
1617 p_ptr->pclass == CLASS_PRIEST || in variable_player_graph()
H A Dzbmagic2.c3938 if (borg_class == CLASS_PRIEST || in borg_life_damage_monster()
4423 if (borg_class == CLASS_PRIEST || in borg_chaos_damage_monster()
4763 if (borg_class == CLASS_PRIEST || in borg_death_damage_monster()
H A Ddungeon.c309 case CLASS_PRIEST: in sense_inventory()
H A Dcmd5.c654 (plev / ((p_ptr->rp.pclass == CLASS_PRIEST || in cast_life_spell()
H A Ddefines.h1040 #define CLASS_PRIEST 2 macro
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dbirth.c1091 case CLASS_PRIEST: p_ptr->au += 600; break; in get_money()
1110 case CLASS_PRIEST: p_ptr->au += 800; break; in get_money()
3282 player_init[0][CLASS_PRIEST][2][2] = __lua_HHEALING; in player_birth()
3285 player_init[1][CLASS_PRIEST][2][2] = __lua_HHEALING; in player_birth()
H A Dxtra1.c530 case CLASS_PRIEST: in prt_bpr()
1165 case CLASS_PRIEST: in calc_mana()
1302 case CLASS_PRIEST: /* maybe Shamans are treated too good in comparison here */ in calc_mana()
1346 case CLASS_PRIEST: max_wgt = 250 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
2604 case CLASS_PRIEST: num = 4; wgt = 35; mul = 4; break;//mul3 in calc_blows_obj()
5019 case CLASS_PRIEST: p_ptr->shield_deflect = (p_ptr->shield_deflect * 3 + 3) / 6; break;
5069 case CLASS_PRIEST: p_ptr->weapon_parry = (p_ptr->weapon_parry * 3 + 3) / 6; break;
5383 (p_ptr->pclass == CLASS_PRIEST) && (!p_ptr->bless_blade) &&
H A Dcmd5.c86 …if ((p_ptr->pclass != CLASS_MAGE) && (p_ptr->pclass != CLASS_PRIEST) && (p_ptr->pclass != CLASS_SO…
H A Dobject1.c3522 case CLASS_PRIEST: in display_weapon_damage()
4051 …if (p_ptr->pclass == CLASS_PRIEST && o_ptr->tval != TV_BLUNT) msg_print(Ind, "\377s It is an edge… in display_weapon_handling()
H A Dobject2.c6939 case CLASS_PRIEST:
7323 case CLASS_PRIEST:
7350 case CLASS_PRIEST:
H A Dspells1.c8865 if (p_ptr->pclass == CLASS_PRIEST) dam = 0;
8882 if (p_ptr->pclass == CLASS_PRIEST) dam = 0;
H A Dmelee2.c6478 case CLASS_PRIEST:
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dmdefines.h144 #define CLASS_PRIEST 2 macro

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