Searched refs:CLIENT_STARTGAME4_STATUS_FULL (Results 1 – 2 of 2) sorted by relevance
2897 #define CLIENT_STARTGAME4_STATUS_FULL 0x00000002 macro
3699 else if (status & CLIENT_STARTGAME4_STATUS_FULL) in _client_startgame4()3719 if (status & CLIENT_STARTGAME4_STATUS_FULL) in _client_startgame4()