Searched refs:CLIENT_SURFACE (Results 1 – 2 of 2) sorted by relevance
18 #define CLIENT_SURFACE 13 macro
605 case CLIENT_SURFACE: strcpy(buffer, "SURFACE 0"); break; in Game_Client()641 else if (game_stage == CLIENT_SURFACE) in Game_Client()688 game_stage = CLIENT_SURFACE; in Game_Client()