Searched refs:CLOSURE_IS_BSDF_OR_BSSRDF (Results 1 – 3 of 3) sorted by relevance
537 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) { in shader_prepare_closures()544 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) { in shader_prepare_closures()651 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) { in shader_bsdf_pick()662 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) { in shader_bsdf_pick()712 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) { in shader_bssrdf_pick()919 if (CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) in shader_bsdf_average_normal()
70 if (!CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) in kernel_update_denoising_features()
613 #define CLOSURE_IS_BSDF_OR_BSSRDF(type) (type <= CLOSURE_BSSRDF_PRINCIPLED_RANDOM_WALK_ID) macro