Searched refs:CL_AddCgameCommand (Results 1 – 11 of 11) sorted by relevance
183 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function469 CL_AddCgameCommand( VMA(1) ); in CL_CgameSystemCalls()
181 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function462 CL_AddCgameCommand( VMA(1) ); in CL_CgameSystemCalls()
183 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function462 CL_AddCgameCommand( VMA(1) ); in CL_CgameSystemCalls()
183 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function464 CL_AddCgameCommand( VMA(1) ); in CL_CgameSystemCalls()
270 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function852 CL_AddCgameCommand( (const char *) VMA(1) ); in CL_CgameSystemCalls()
214 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function553 CL_AddCgameCommand( VMA( 1 ) ); in CL_CgameSystemCalls()
199 void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function472 CL_AddCgameCommand( VMA( 1 ) ); in CL_CgameSystemCalls()
317 static void CL_AddCgameCommand( const char *cmdName ) { in CL_AddCgameCommand() function966 CL_AddCgameCommand( (const char *)VMA(1) ); in CL_CgameSystemCalls()1723 cgi.AddCommand = CL_AddCgameCommand; in CL_BindCGame()