Searched refs:CL_AddReliableCommand2 (Results 1 – 1 of 1) sorted by relevance
342 static void CL_AddReliableCommand2( const char *cmd ) { in CL_AddReliableCommand2() function974 CL_AddReliableCommand2( (const char *)VMA(1) ); in CL_CgameSystemCalls()1728 cgi.SendClientCommand = CL_AddReliableCommand2; in CL_BindCGame()