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Searched refs:CL_AdjustAngles (Results 1 – 25 of 34) sorted by relevance

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/dports/games/tenebrae/tenebrae_0/
H A Dcl_input.c232 void CL_AdjustAngles (void) in CL_AdjustAngles() function
288 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dcl_input.c232 void CL_AdjustAngles (void) in CL_AdjustAngles() function
288 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dcl_input.c432 CL_AdjustAngles(void) in CL_AdjustAngles() function
491 CL_AdjustAngles(); in CL_BaseMove()
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dcl_input.c418 CL_AdjustAngles (void) in CL_AdjustAngles() function
482 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_input.c411 static void CL_AdjustAngles (void) in CL_AdjustAngles() function
481 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dcl_input.c411 CL_AdjustAngles(void) in CL_AdjustAngles() function
467 CL_AdjustAngles(); in CL_BaseMove()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_input.c241 void CL_AdjustAngles (void) in CL_AdjustAngles() function
278 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_input.c241 void CL_AdjustAngles (void) in CL_AdjustAngles() function
278 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_input.c241 void CL_AdjustAngles (void) in CL_AdjustAngles() function
278 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_input.c304 CL_AdjustAngles(void) in CL_AdjustAngles() function
337 CL_AdjustAngles(); in CL_BaseMove()
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_input.c234 void CL_AdjustAngles (void) in CL_AdjustAngles() function
271 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_input.c390 static void CL_AdjustAngles (void) in CL_AdjustAngles() function
458 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_input.c249 void CL_AdjustAngles (void) in CL_AdjustAngles() function
286 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_input.c249 void CL_AdjustAngles (void) in CL_AdjustAngles() function
286 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dclient.h364 void CL_AdjustAngles (void);
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dcl_input.c433 CL_AdjustAngles (void) in CL_AdjustAngles() function
494 CL_AdjustAngles (); in CL_BaseMove()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c284 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
536 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c283 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
535 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/q2pro/q2pro/source/
H A Dcl_input.c504 static void CL_AdjustAngles (void) in CL_AdjustAngles() function
630 CL_AdjustAngles(); in CL_UpdateCmd()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp360 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
684 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_input.c534 void CL_AdjustAngles (void) in CL_AdjustAngles() function
564 CL_AdjustAngles (); in CL_BaseMove_Synchronous()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c292 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
544 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
552 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_input.c301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
552 CL_AdjustAngles (); in CL_CreateCmd()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function
588 CL_AdjustAngles (); in CL_CreateCmd()

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