/dports/games/tenebrae/tenebrae_0/ |
H A D | cl_input.c | 232 void CL_AdjustAngles (void) in CL_AdjustAngles() function 288 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | cl_input.c | 232 void CL_AdjustAngles (void) in CL_AdjustAngles() function 288 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | cl_input.c | 432 CL_AdjustAngles(void) in CL_AdjustAngles() function 491 CL_AdjustAngles(); in CL_BaseMove()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_input.c | 418 CL_AdjustAngles (void) in CL_AdjustAngles() function 482 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_input.c | 411 static void CL_AdjustAngles (void) in CL_AdjustAngles() function 481 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | cl_input.c | 411 CL_AdjustAngles(void) in CL_AdjustAngles() function 467 CL_AdjustAngles(); in CL_BaseMove()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_input.c | 241 void CL_AdjustAngles (void) in CL_AdjustAngles() function 278 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 241 void CL_AdjustAngles (void) in CL_AdjustAngles() function 278 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_input.c | 241 void CL_AdjustAngles (void) in CL_AdjustAngles() function 278 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_input.c | 304 CL_AdjustAngles(void) in CL_AdjustAngles() function 337 CL_AdjustAngles(); in CL_BaseMove()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_input.c | 234 void CL_AdjustAngles (void) in CL_AdjustAngles() function 271 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | cl_input.c | 390 static void CL_AdjustAngles (void) in CL_AdjustAngles() function 458 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/alienarena-data/alienarena-7.66/source/client/ |
H A D | cl_input.c | 249 void CL_AdjustAngles (void) in CL_AdjustAngles() function 286 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/alienarena/alienarena-7.66/source/client/ |
H A D | cl_input.c | 249 void CL_AdjustAngles (void) in CL_AdjustAngles() function 286 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | client.h | 364 void CL_AdjustAngles (void);
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | cl_input.c | 433 CL_AdjustAngles (void) in CL_AdjustAngles() function 494 CL_AdjustAngles (); in CL_BaseMove()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_input.c | 284 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 536 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_input.c | 283 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 535 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/q2pro/q2pro/source/ |
H A D | cl_input.c | 504 static void CL_AdjustAngles (void) in CL_AdjustAngles() function 630 CL_AdjustAngles(); in CL_UpdateCmd()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_input.cpp | 360 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 684 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_input.c | 534 void CL_AdjustAngles (void) in CL_AdjustAngles() function 564 CL_AdjustAngles (); in CL_BaseMove_Synchronous()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_input.c | 292 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 544 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 552 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_input.c | 301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 552 CL_AdjustAngles (); in CL_CreateCmd()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_input.c | 301 void CL_AdjustAngles( void ) { in CL_AdjustAngles() function 588 CL_AdjustAngles (); in CL_CreateCmd()
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