/dports/games/quakeforge/quakeforge-0.7.2/qw/include/ |
H A D | cl_input.h | 41 void CL_ClearState (void);
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/dports/games/ufoai/ufoai-2.5-source/src/client/ |
H A D | cl_main.cpp | 235 static void CL_ClearState (void) in CL_ClearState() function 277 CL_ClearState(); in CL_Disconnect() 1098 CL_ClearState(); in CL_SetClientState() 1254 CL_ClearState(); in CL_Init()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | cl_main.c | 194 CL_ClearState (void) in CL_ClearState() function 554 CL_ClearState (); in CL_Init()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_main.cpp | 215 void CL_ClearState (void) { in CL_ClearState() function 272 CL_ClearState (); in CL_Disconnect() 1224 CL_ClearState (); in CL_Init()
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H A D | client.h | 316 void CL_ClearState (void);
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H A D | cl_parse.cpp | 376 CL_ClearState(); in CL_ParseGamestate()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | client.h | 330 void CL_ClearState(void);
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/dports/games/tenebrae/tenebrae_0/ |
H A D | client.h | 341 void CL_ClearState (void);
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | client.h | 335 void CL_ClearState (void);
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | sv_init.c | 218 extern void CL_ClearState (void); in SV_SpawnServer() 634 CL_ClearState (); in SV_SpawnServer()
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | sv_init.c | 218 extern void CL_ClearState (void); in SV_SpawnServer() 634 CL_ClearState (); in SV_SpawnServer()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | client.h | 311 void CL_ClearState (void);
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | client.h | 308 void CL_ClearState (void);
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | client.h | 373 void CL_ClearState (void);
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | client.h | 259 void CL_ClearState(void);
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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/ |
H A D | client.h | 409 void CL_ClearState(void);
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/dports/games/egl/egl-0.3.1_9/client/ |
H A D | cl_local.h | 430 void CL_ClearState (void);
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | client.h | 409 void CL_ClearState (void);
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | client.h | 432 void CL_ClearState (void);
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | client.h | 426 void CL_ClearState (void);
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | client.h | 485 void CL_ClearState (void);
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | client.h | 485 void CL_ClearState (void);
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/dports/games/evq3/evq3/code/client/ |
H A D | client.h | 478 void CL_ClearState (void);
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | client.h | 473 void CL_ClearState (void);
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | client.h | 491 void CL_ClearState (void);
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