/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/test/unit_test/mem_obj/ |
H A D | image_validate_tests.cpp | 87 …].image_channel_order == CL_DEPTH || readOnlyImgFormats[i].image_channel_order == CL_DEPTH_STENCIL) in TEST_P() 91 …].image_channel_order == CL_DEPTH || readOnlyImgFormats[i].image_channel_order == CL_DEPTH_STENCIL) in TEST_P() 95 …].image_channel_order == CL_DEPTH || readOnlyImgFormats[i].image_channel_order == CL_DEPTH_STENCIL) in TEST_P() 142 imgFormat.image_channel_order = CL_DEPTH_STENCIL; in TEST() 149 imgFormat.image_channel_order = CL_DEPTH_STENCIL; in TEST() 606 cl_channel_order validDepthStencilChannelOrders[] = {CL_DEPTH_STENCIL}; 759 …, CL_ARGB, CL_INTENSITY, CL_LUMINANCE, CL_Rx, CL_RGx, CL_RGBx, CL_DEPTH, CL_DEPTH_STENCIL, CL_sRGB, 816 std::make_tuple(CL_DEPTH_STENCIL, 0),
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H A D | image_format_tests.cpp | 44 {CL_DEPTH_STENCIL, false},
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/source/sharings/gl/ |
H A D | gl_sharing.cpp | 51 {GL_DEPTH24_STENCIL8, {CL_DEPTH_STENCIL, CL_UNORM_INT24}}, 52 {GL_DEPTH32F_STENCIL8, {CL_DEPTH_STENCIL, CL_FLOAT}},
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opencl/ |
H A D | KHR_gl_depth_images.java | 42 int CL_DEPTH_STENCIL = 0x10BE; field
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/source/helpers/ |
H A D | surface_formats.cpp | 82 …{{ CL_DEPTH_STENCIL, CL_UNORM_INT24}, {GMM_FORMAT_GENERIC_32BIT, GFX3DSTATE_SURFACE… 83 …{{ CL_DEPTH_STENCIL, CL_FLOAT}, {GMM_FORMAT_R32G32_FLOAT_TYPE, GFX3DSTATE_SURFACE…
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/test/unit_test/sharings/gl/windows/ |
H A D | gl_types_tests.cpp | 45 std::make_tuple(GL_DEPTH24_STENCIL8, CL_UNORM_INT24, CL_DEPTH_STENCIL), 46 std::make_tuple(GL_DEPTH32F_STENCIL8, CL_FLOAT, CL_DEPTH_STENCIL),
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/dports/lang/halide/Halide-release_2019_08_27-2654-g664dc4993/src/runtime/ |
H A D | mini_cl.h | 384 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/astro/oskar/OSKAR-2.8.0/extern/CL/ |
H A D | cl.h | 377 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/emulators/vice/vice-3.5/src/lib/libx264/extras/ |
H A D | cl.h | 368 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/multimedia/x264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/extras/ |
H A D | cl.h | 368 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/multimedia/libx264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/extras/ |
H A D | cl.h | 368 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libx264/extras/ |
H A D | cl.h | 368 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/opencv/opencv-4.5.3/3rdparty/include/opencl/1.2/CL/ |
H A D | cl.h | 372 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/OCL/OpenCL/CL/ |
H A D | cl.h | 377 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/source/mem_obj/ |
H A D | image.cpp | 1157 …imageFormat.image_channel_order == CL_DEPTH || imageFormat.image_channel_order == CL_DEPTH_STENCIL; in isDepthFormat() 1369 if (imageFormat->image_channel_order != CL_DEPTH_STENCIL) { in isValidDepthStencilFormat()
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/dports/math/py-pystan/pystan-2.19.0.0/pystan/stan/lib/stan_math/lib/opencl_1.2.8/CL/ |
H A D | cl.h | 430 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/misc/mnn/MNN-1.2.0/3rd_party/OpenCLHeaders/CL/ |
H A D | cl.h | 521 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opencl_headers/CL/ |
H A D | cl.h | 565 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/darktable38/darktable-3.8.0/src/external/OpenCL/CL/ |
H A D | cl.h | 567 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/darktable/darktable-3.6.1/src/external/OpenCL/CL/ |
H A D | cl.h | 527 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/security/hashcat/hashcat-6.2.5/deps/OpenCL-Headers/CL/ |
H A D | cl.h | 527 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/security/hashcat/hashcat-6.2.5/deps/git/OpenCL-Headers/CL/ |
H A D | cl.h | 567 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/include/CL/ |
H A D | cl.h | 565 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/graphics/libosmesa/mesa-21.3.6/include/CL/ |
H A D | cl.h | 565 #define CL_DEPTH_STENCIL 0x10BE macro
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/dports/lang/pocl/pocl-1.8/include/CL/ |
H A D | cl.h | 556 #define CL_DEPTH_STENCIL 0x10BE macro
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