Searched refs:CL_G2API_DoesBoneExist (Results 1 – 1 of 1) sorted by relevance
674 static qboolean CL_G2API_DoesBoneExist( void *ghoul2, int modelIndex, const char *boneName ) { in CL_G2API_DoesBoneExist() function1588 return CL_G2API_DoesBoneExist( VMA(1), args[2], (const char *)VMA(3)); in CL_CgameSystemCalls()1891 cgi.G2API_DoesBoneExist = CL_G2API_DoesBoneExist; in CL_BindCGame()