Searched refs:CL_G2API_GetBoltMatrix_NoReconstruct (Results 1 – 2 of 2) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_uiapi.cpp | 279 static qboolean CL_G2API_GetBoltMatrix_NoReconstruct( void *ghoul2, const int modelIndex, const int… in CL_G2API_GetBoltMatrix_NoReconstruct() function 1157 …return CL_G2API_GetBoltMatrix_NoReconstruct(VMA(1), args[2], args[3], (mdxaBone_t *)VMA(4), (const… in CL_UISystemCalls() 1396 uii.G2API_GetBoltMatrix_NoReconstruct = CL_G2API_GetBoltMatrix_NoReconstruct; in CL_BindUI()
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H A D | cl_cgameapi.cpp | 495 static qboolean CL_G2API_GetBoltMatrix_NoReconstruct( void *ghoul2, const int modelIndex, const int… in CL_G2API_GetBoltMatrix_NoReconstruct() function 1495 …return CL_G2API_GetBoltMatrix_NoReconstruct(VMA(1), args[2], args[3], (mdxaBone_t *)VMA(4), (const… in CL_CgameSystemCalls() 1863 cgi.G2API_GetBoltMatrix_NoReconstruct = CL_G2API_GetBoltMatrix_NoReconstruct; in CL_BindCGame()
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