Searched refs:CL_G2API_GetSurfaceRenderStatus (Results 1 – 1 of 1) sorted by relevance
680 static int CL_G2API_GetSurfaceRenderStatus( void *ghoul2, const int modelIndex, const char *surface… in CL_G2API_GetSurfaceRenderStatus() function1591 return CL_G2API_GetSurfaceRenderStatus( VMA(1), args[2], (const char *)VMA(3)); in CL_CgameSystemCalls()1892 cgi.G2API_GetSurfaceRenderStatus = CL_G2API_GetSurfaceRenderStatus; in CL_BindCGame()