/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_syscalls.cpp | 132 void CL_GetGlconfig( glconfig_t *glconfig ); 137 CL_GetGlconfig( glconfig ); in trap_GetGlconfig()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_ui.cpp | 355 static void CL_GetGlconfig( glconfig_t *config ) in CL_GetGlconfig() function 402 CL_GetGlconfig( ( glconfig_t *) VMA(1) ); in CL_UISystemCalls()
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H A D | cl_cgame.cpp | 100 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 1045 CL_GetGlconfig( (glconfig_t *) VMA(1) ); in CL_CgameSystemCalls()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_cgame.c | 50 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 600 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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H A D | cl_ui.c | 604 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 851 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_cgame.c | 48 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 584 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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H A D | cl_ui.c | 573 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 895 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_uiapi.cpp | 156 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 975 CL_GetGlconfig( (glconfig_t *)VMA(1) ); in CL_UISystemCalls() 1312 uii.GetGlconfig = CL_GetGlconfig; in CL_BindUI()
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H A D | cl_cgameapi.cpp | 326 static void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 1207 CL_GetGlconfig( (glconfig_t *)VMA(1) ); in CL_CgameSystemCalls() 1812 cgi.GetGlconfig = CL_GetGlconfig; in CL_BindCGame()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 50 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 584 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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H A D | cl_ui.c | 573 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 893 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_ui.c | 602 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 954 CL_GetGlconfig( VMA( 1 ) ); in CL_UISystemCalls()
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H A D | cl_cgame.c | 64 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 651 CL_GetGlconfig( VMA( 1 ) ); in CL_CgameSystemCalls()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_cgame.c | 50 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 584 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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H A D | cl_ui.c | 573 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 893 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_ui.c | 573 static void CL_GetGlconfig( glConfig_t *config ) { in CL_GetGlconfig() function 895 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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H A D | cl_cgame.c | 50 void CL_GetGlconfig( glConfig_t *glconfig ) { in CL_GetGlconfig() function 586 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cgame.c | 50 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 586 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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H A D | cl_ui.c | 574 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 894 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_ui.c | 574 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 894 CL_GetGlconfig( VMA(1) ); in CL_UISystemCalls()
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H A D | cl_cgame.c | 50 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 586 CL_GetGlconfig( VMA(1) ); in CL_CgameSystemCalls()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_ui.c | 605 static void CL_GetGlconfig( glconfig_t *config ) { in CL_GetGlconfig() function 938 CL_GetGlconfig( VMA( 1 ) ); in CL_UISystemCalls()
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H A D | cl_cgame.c | 67 void CL_GetGlconfig( glconfig_t *glconfig ) { in CL_GetGlconfig() function 713 CL_GetGlconfig( VMA( 1 ) ); in CL_CgameSystemCalls()
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