Home
last modified time | relevance | path

Searched refs:CL_SE_GetStringTextString (Results 1 – 2 of 2) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_uiapi.cpp225 static qboolean CL_SE_GetStringTextString( const char *text, char *buffer, int bufferLength ) { in CL_SE_GetStringTextString() function
1136 return CL_SE_GetStringTextString( (const char *)VMA(1), (char *)VMA(2), args[3] ); in CL_UISystemCalls()
1365 uii.SE_GetStringTextString = CL_SE_GetStringTextString; in CL_BindUI()
H A Dcl_cgameapi.cpp456 static qboolean CL_SE_GetStringTextString( const char *text, char *buffer, int bufferLength ) { in CL_SE_GetStringTextString() function
1661 return CL_SE_GetStringTextString( (const char *)VMA(1), (char *)VMA(2), args[3] ); in CL_CgameSystemCalls()
1852 cgi.SE_GetStringTextString = CL_SE_GetStringTextString; in CL_BindCGame()