Searched refs:CL_SE_GetStringTextString (Results 1 – 2 of 2) sorted by relevance
225 static qboolean CL_SE_GetStringTextString( const char *text, char *buffer, int bufferLength ) { in CL_SE_GetStringTextString() function1136 return CL_SE_GetStringTextString( (const char *)VMA(1), (char *)VMA(2), args[3] ); in CL_UISystemCalls()1365 uii.SE_GetStringTextString = CL_SE_GetStringTextString; in CL_BindUI()
456 static qboolean CL_SE_GetStringTextString( const char *text, char *buffer, int bufferLength ) { in CL_SE_GetStringTextString() function1661 return CL_SE_GetStringTextString( (const char *)VMA(1), (char *)VMA(2), args[3] ); in CL_CgameSystemCalls()1852 cgi.SE_GetStringTextString = CL_SE_GetStringTextString; in CL_BindCGame()