Searched refs:CL_Video_KeyEvent (Results 1 – 11 of 11) sorted by relevance
/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | cl_video.h | 72 void CL_Video_KeyEvent( int key, int ascii, qboolean down );
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H A D | cl_video.c | 302 void CL_Video_KeyEvent( int key, int ascii, qboolean down ) in CL_Video_KeyEvent() function
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H A D | keys.c | 1554 CL_Video_KeyEvent (key, ascii, keydown[key] != 0); in Key_Event()
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H A D | ChangeLog | 14692 Add CL_Video_KeyEvent and support for it to Key_Event, now the the fullscreen video
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | cl_video.h | 95 void CL_Video_KeyEvent( int key, int ascii, qboolean down );
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H A D | cl_video.c | 620 void CL_Video_KeyEvent( int key, int ascii, qboolean down ) in CL_Video_KeyEvent() function
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H A D | keys.c | 1937 CL_Video_KeyEvent (key, ascii, keydown[key] != 0); in Key_Event()
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/dports/games/darkplaces/darkplaces/ |
H A D | cl_video.h | 96 void CL_Video_KeyEvent( int key, int ascii, qboolean down );
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H A D | cl_video.c | 617 void CL_Video_KeyEvent( int key, int ascii, qboolean down ) in CL_Video_KeyEvent() function
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H A D | keys.c | 1938 CL_Video_KeyEvent (key, ascii, keydown[key] != 0); in Key_Event()
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H A D | ChangeLog | 49091 Add CL_Video_KeyEvent and support for it to Key_Event, now the the fullscreen video
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