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Searched refs:CMD_MOVE_RAIL_VEHICLE (Results 1 – 7 of 7) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dcommand_type.h220 CMD_MOVE_RAIL_VEHICLE, ///< move a rail vehicle (in the depot) enumerator
H A Dtrain_gui.cpp47 DoCommandP(0, _new_vehicle_id, found->index, CMD_MOVE_RAIL_VEHICLE); in CcBuildWagon()
H A Dautoreplace_cmd.cpp386 …!= nullptr ? after->index : INVALID_VEHICLE, flags | DC_NO_CARGO_CAP_CHECK, CMD_MOVE_RAIL_VEHICLE); in CmdMoveVehicle()
H A Dvehicle_cmd.cpp898 …CommandCost result = DoCommand(0, w->index | 1 << 20, w_rear->index, flags, CMD_MOVE_RAIL_VEHICLE); in CmdCloneVehicle()
H A Ddepot_gui.cpp144 … 1 : 0) << 20, wagon == nullptr ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(… in TrainDepotMoveVehicle()
H A Dtrain_cmd.cpp657 …if (DoCommand(0, v->index | 1 << 20, w->Last()->index, DC_EXEC, CMD_MOVE_RAIL_VEHICLE).Succeeded()… in CmdBuildRailWagon()
674 CMD_MOVE_RAIL_VEHICLE).Failed()) in NormalizeTrainVehInDepot()
/dports/games/openttd/openttd-12.1/src/script/api/
H A Dscript_vehicle.cpp127 …ttached_wagons ? 1 : 0) << 20, w == nullptr ? ::INVALID_VEHICLE : w->index, CMD_MOVE_RAIL_VEHICLE); in _MoveWagonInternal()