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Searched refs:CODE_CELL_E (Results 1 – 1 of 1) sorted by relevance

/dports/games/trackballs/trackballs-1.3.3/src/
H A DeditMode.cc150 #define CODE_CELL_E 202 macro
568 doCellAction(CODE_CELL_E, mouseState & SDL_BUTTON_LMASK ? 0 : 1); in doCommand()
861 case CODE_CELL_E: in doCellAction()
958 if (code == CODE_CELL_E) c2.velocity[0] += direction ? 0.5 : 0.1; in doCellAction()
967 if (code == CODE_CELL_E) flag = CELL_NOLINEEAST; in doCellAction()
1070 doCellAction(CODE_CELL_E, shift ? 1 : 0); in key()