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Searched refs:COLORRAMPSIZE (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dlua_infolib.c1515 for (i=0; i<COLORRAMPSIZE; i++) { in setRamp()
1516 if (lua_objlen(L,-2)!=COLORRAMPSIZE) { in setRamp()
1586 for (j=0; j<COLORRAMPSIZE; j++) in lib_setSkinColor()
1595 info->invshade = (UINT8)luaL_checkinteger(L, 3)%COLORRAMPSIZE; in lib_setSkinColor()
1681 for (i=0; i<COLORRAMPSIZE; i++) in skincolor_set()
1690 info->invshade = (UINT8)luaL_checkinteger(L, 3)%COLORRAMPSIZE; in skincolor_set()
1721 if (n >= COLORRAMPSIZE) in colorramp_get()
1722 …error(L, LUA_QL("skincolor_t") " field 'ramp' index %d out of range (0 - %d)", n, COLORRAMPSIZE-1); in colorramp_get()
1736 if (n >= COLORRAMPSIZE) in colorramp_set()
1737 …error(L, LUA_QL("skincolor_t") " field 'ramp' index %d out of range (0 - %d)", n, COLORRAMPSIZE-1); in colorramp_set()
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H A Ddoomdef.h227 #define COLORRAMPSIZE 16 macro
234 UINT8 ramp[COLORRAMPSIZE]; // Colormap ramp
H A Ddeh_soc.c705 for (i = 0; i < COLORRAMPSIZE; i++) { in readskincolor()
722 skincolors[num].invshade = get_number(word2)%COLORRAMPSIZE; in readskincolor()